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		<title>Top 10 Movie Soundtrack Firsts</title>
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		<description><![CDATA[Top 10 Movie Soundtrack Firsts
10. First Synchronization of Sound and Film
The Photo-Drama of Creation (1914)
The Photo-Drama of Creation was an eight hour long film that documented the Christian creation story.  Funded by the Watch Tower Bible and Tract Society of Pennsylvania, the  film depicted Christian history until the supposed end of Christ’s 1,000 [...]]]></description>
			<content:encoded><![CDATA[<h1>Top 10 Movie Soundtrack Firsts</h1>
<h2>10. First Synchronization of Sound and Film</h2>
<p><strong><em>The Photo-Drama of Creation </em></strong><strong>(1914)</strong></p>
<p><em>The Photo-Drama of Creation</em> was an eight hour long film that documented the Christian creation story.  Funded by the Watch Tower Bible and Tract Society of Pennsylvania, the  film depicted Christian history until the supposed end of Christ’s 1,000  year reign. Taking two years to create, the film was a combination of  film, music, and colored slides. After its premiere in New York, it  traveled the world until it was seen by 9,000,000 people.</p>
<div><ins><ins id="aswift_1_anchor"></ins></ins></div>
<h2>9. First Professionally-Produced Feature Film with a Soundtrack</h2>
<p><strong><em>Sunrise: A Song of Two Humans (1927)</em></strong></p>
<p>Directed by F.W. Murnau, <em>Sunrise: A Song of Two Humans</em> is one of the most important films in Hollywood history.  First, it won the very first Academy Award for Best Picture in 1929.  Second, it was the first film to use a soundtrack that included sound  effects and music. It used the Fox Movietone sound-on-film system that  recorded sound by converting it to a variable-density optical track on  the strip of film that contained its corresponding image. The Movietone  score was composed by Austrian composer Hugo Risenfeld and performed by  the Olympic Chamber Orchestra.</p>
<h2>8. First Feature-Length Talkie</h2>
<p><strong><em>The Jazz Singer (1927)</em></strong></p>
<p><em>The Jazz Singer</em> signaled the end of the silent era and  heralded the beginning of a new one: the sound era. Using the Warner  Brothers Vitaphone sound-on-disc system, director Alan Crosland was able  to create a film with a soundtrack that included music, singing, and  synchronized dialogue. Many films had previously contained snippets of  sound or segments where lines of speech were spliced in, but <em>The Jazz Singer </em>was  the first time that used predominantly synchronized sound. A large part  of the film was still silent but the songs and Al Jolson’s improvised  dialogue (around 350 words) were enough to solidify <em>The Jazz Singer </em>as the first official talkie.</p>
<h2>7. First Feature Film with a Full Length Thematic Score</h2>
<p><strong><em>King Kong (1933)</em></strong></p>
<p>Before <em>King Kong</em>, movie music was relegated to the background and was incidental. <em>King Kong </em>opened  up a new world for soundtracks by using a thematic score. RKO sound  department head Murray Spivak made the revolutionary decision to match  the effects with the score so they wouldn’t compete with each other.  Instead, the sound effects and the soundtrack complimented each other.  Composer Max Steiner, who would go on to write the music for <em>Casablanca </em>and <em>Gone with the Wind</em>, recorded the historic soundtrack with a 46-piece orchestra.</p>
<h2>6. First Film to Release a Soundtrack Album</h2>
<p><strong><em>Snow White and the Seven Dwarfs (1937)</em></strong></p>
<p>The first full-length film created using cel animation in cinema history, <em>Snow White and the Seven Dwarfs</em><em> </em>is easily one of the most influential films ever made.</p>
<p>One of its most under-appreciated innovations was the release of a soundtrack album containing the film’s music.  With works from such legendary composers and songwriters as Frank  Churchill, Paul Smith, and Leigh Harline, the soundtrack contained some  of Disney’s most famous songs, such as <em>Heigh-Ho</em>, <em>Some Day My Prince Will Come</em>, and <em>Whistle While You Work</em>.  The idea of releasing the music to the public was a stroke of genius  that transformed cinematic music into a commodity of its own.</p>
<h2>5. First Film to Feature Stereophonic Sound</h2>
<p><strong><em>Fantasia (1940)</em></strong></p>
<p>One of the many innovations of Walt Disney’s <em>Fantasia</em> was the introduction of multi-channel sound. During one of the  Philadelphia Orchestra’s recording sessions for the film, Walt Disney  dropped by to check up on the progress. He was very disappointed with  the recorded playback, so he enlisted the help of sound engineer William  E. Garity and John N. A. Hawkins to create a better sound system. The  result was entitled <em>Fantasound</em>. Multiple microphones were used  to record different parts of the orchestra to separate tracks. The  different tracks were then compressed into three double-width optical  sound tracks. <em>Fantasound</em> required movie theaters to have a  sound system that with 30-80 individual speakers. The process was so  innovative that it garnered a special Academy Award for “outstanding  contribution to the advancement of the use of sound in motion pictures  through the production of <em>Fantasia</em>.”</p>
<h2>4. First Score Comprised Entirely by Electric Instruments</h2>
<p><strong><em>The Day the Earth Stood Still (1951)</em></strong></p>
<p>Legendary film score writer Bernard Herrmann’s first work after moving to America, the soundtrack for <em>The Day the Earth Stood Still</em>,  was one of the most influential in science fiction history. The first  film soundtrack to be comprised on electronic instruments, the  soundtrack used electric violins, cellos, basses, two Theremins,  vibraphones, and several other electric and amplified instruments.  Berman also used overdubbing and tape-reversal techniques to make the  soundtrack more unearthly and futuristic. The soundtrack would go on to  inspire the music to many more science fiction films, including such masterpieces as <em>Blade Runner.</em></p>
<p><em> </em></p>
<h2>3. First Hollywood Film with an All-Jazz Score</h2>
<p><strong><em>The Man with the Golden Arm (1955)</em></strong></p>
<p><em>The Man with the Golden Arm</em> was a film that was destined to  break all of the rules. It dealt with the forbidden topic of drug  addiction, spat in the face of Hollywood censors, and used a soundtrack  by blacklisted Elmer Bernstein. Bernstein decided that jazz would be the  most appropriate music to help replicate the turmoil felt by a  recovering heroin junkie, crafting the very first all jazz score in Hollywood history. It would give the film a chaotic, urgent feeling  that would set it apart from other Hollywood productions. Afterwards,  Bernstein would go on to write jazz scores for the films <em>The Sweet Smell of Success </em>(1957) and <em>A Walk on the Wild Side</em> (1962).</p>
<h2>2. First Film Score Entirely Written By a Popular Artist</h2>
<p><strong><em>Pat Garret and Billy the Kid (1973)</em></strong></p>
<p>Sam Peckinpah’s 1973 <em>Pat Garret and Billy the Kid</em> is  considered a forgotten classic of the Western genre – one of the most  famous reasons is its soundtrack, written and performed entirely by Bob  Dylan. While other films had been written and made <em>around</em> popular music (like The Beatles’ <em>Yellow Submarine</em>), this was the first time that a full-length musical score was written expressly <em>for </em>a film by a popular artist.</p>
<p>Dylan was hired after country music star Kris Kristofferson, who  played Billy the Kid, brought him into the film. Even though Peckinpah  had (somehow) never heard of him before, he hired him on the spot when  he heard Dylan’s proposed title theme. While the soundtrack album  received little critical acclaim, it is remembered for spawning the classic Dylan anthem <em>Knockin’ on Heaven’s Door</em>.</p>
<h2>1. First All-Digital Film Soundtrack</h2>
<p><strong><em> </em></strong></p>
<p><strong><em>Stop Making Sense (1984)</em></strong></p>
<p>Nowadays, everything is digital but there was a time when digital  technology was a huge innovation in the film world. The first time that a  film used complete digital audio technology was the Talking Heads concert film <em>Stop Making Sense</em>. Directed by Jonathan Demme, <em>Stop Making Sense</em> was recorded on a 24-track Sony digital recorder. The film itself would  go on to be described by critics such as Leonard Maltin as one of the  greatest concert films ever made.</p>
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		<title>Top 10 Video Game-Ruining Power-Ups</title>
		<link>http://funrocking.com/2011/07/top-10-video-game-ruining-power-ups/</link>
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		<pubDate>Mon, 25 Jul 2011 03:10:55 +0000</pubDate>
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		<description><![CDATA[
Top 10 Video Game-Ruining Power-Ups
10. The Sawed-Off Shotgun in GTA: San Andreas
True, you needed to be at Hitman level to get the full effectiveness  out of this weapon (i.e. run around with two of them). But it’s second  only to the Minigun in terms of firepower, and you find it a lot  [...]]]></description>
			<content:encoded><![CDATA[<div>
<h1>Top 10 Video Game-Ruining Power-Ups</h1>
<h2>10. The Sawed-Off Shotgun in GTA: San Andreas</h2>
<p>True, you needed to be at Hitman level to get the full effectiveness  out of this weapon (i.e. run around with two of them). But it’s second  only to the Minigun in terms of firepower, and you find it a lot  earlier. With the sawed-off and enough ammo (and that’s painfully easy  to get once you find the other game breaking problem, the save point near the gambling den) nothing’s a  problem for you. Not fellow gangsters, not cars, not planes randomly  crashing into the ground, nothing- because you can basically spray it  with lead pellets until it goes away. Then again, GTA isn’t noted for  its realism, so there is that in its favor.</p>
<h2>9. The Biggoron Sword in Ocarina of Time</h2>
<h2></h2>
<h2>Right now,  Nintendo fans are screaming in frustration because the Biggoron Sword is  so difficult to find that…oh, wait, Nintendo gives you a big orange  arrow on the map telling you where to go next to find it. And there’s no  time limit either, so you can just go through the admittedly elaborate  fetch quest the game requires you to travel on, and then you’ve got a sword that wipes out  almost every non-boss in the game with precisely one hit. Yeah, that  won’t drive down the difficulty curve or anything. (Image: hylianhelpdesk.com.)</h2>
<h2>8. The Five-Seven in Splinter Cell: Conviction</h2>
<p>Let’s go down the checklist:  Silenced? Check. Biggest magazine  size? Check. Better accuracy? Check. After one upgrade, a function that  lets you take out up to four enemies automatically? Check. So, explain  to me again…why does this pistol turn up practically immediately after  you start the game?</p>
<h2>7. Holy Water in Castlevania</h2>
<p>Have an enemy you want to kill? Even a boss? Well, that’s why you  have Holy Water. Holy Water not only inflicts damage as it is thrown,  but also freezes any enemy it touches and also burns them. It is so  effective that, with enough Holy Water, you can drop bosses in seconds-  memorably even Dracula himself at one point.</p>
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<h2>6. The Pistol in Red Faction</h2>
<p>To be fair to <em>Red Faction</em>, the pistol has a problem that any FPS (first-person shooter) will have if it’s not well-programmed.  Nobody bothered to set a maximum rate of fire on it, so the pistol is  essentially a garden hose, except instead of water it sprays bullets.  This is fine until you realize it means you can pound an enemy to death  (even if he’s got full armor) just by tapping the fire button rapidly.</p>
<h2>5. The Farsight XR-20 in Perfect Dark</h2>
<p>OK, so the bullets can pierce anything. That’s…ridiculous,  but of course the weapon is low damage to balance it, right?  Well, no,  actually, it can kill you in one hit. So clearly shields are highly  effective against it, right?  Er, not really, the shields get taken out  in one hit. But at least it’s not a sniper…no, wait, it is a sniper  rifle.<br />
And it has an X-ray scope.</p>
<p>Did nobody at Rare ever play multiplayer?</p>
<h2>4. The Human Pistol in Halo</h2>
<p>What do you call a gun that’s most effective at long-range, using headshots, and has a zoom function?</p>
<p>In <em>Halo</em>, they call that the weapon you start with, the  pistol. This might actually be the most overpowered starting weapon in a  video game, so much so that hardcore players actually prefer the pistol and its head-shotty goodness. And then you  get the Plasma Pistol, which can take out shields and also happens to  have homing shots.</p>
<p>By the way, that video is from Halo 3. After they rebalanced the pistol.</p>
<h2>3. The Cloak in Crysis</h2>
<p>One of the few non-weapons on this list, the Cloak gets special  mention for its magical powers. We say “magical powers” because magic is  the only way to explain how this device is 100% effective against all  methods of detection and makes it absolutely impossible for enemies to  see you. Come on, even the Predator at least had that weird shimmery  effect that tipped people off as to what it could do. It’s like the  designers wanted something to inspire spawn camping.</p>
<h2>2. The Grenade Launcher, Call of Duty 4</h2>
<p>A weapon so easy to use and so effective it’s been nicknamed the Noob  Tube. The main problem with the grenade launcher is that it can arc  over cover, making the main way of defending yourself useless. Oh, and  everybody gets one. Plus, when you spawn, you’ve got two rounds. So  essentially, it turns a serious, balanced simulation game into <em>GoldenEye</em> with one-hit kill and grenade launchers.</p>
<h2>1. The .44 in Saint’s Row</h2>
<p>Sure, the .44 is badass. It’s the gun of choice for manly men, doing  manly things, and has the Clint Eastwood Seal of Approval. So obviously  it’s a powerful gun in <em>Saint’s Row</em>, allowing you to kill most enemies in two shots, and it has pinpoint accuracy to boot.</p>
<p>And they did try to balance it, by giving it a slow fire and reload rate; plus, it’s a revolver, so you’re reloading constantly.</p>
<p>Then somebody decided to make it possible to dual-wield it. So much for balance!</p>
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		<title>Top 10 Hot Christmas Toys of All Time</title>
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		<pubDate>Mon, 25 Jul 2011 03:08:14 +0000</pubDate>
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Top 10 Hot Christmas Toys of All Time
This list encompasses the top 10 hot Christmas toys of all time. When  I say ‘hot,’ I mean the ones flying off the shelves, that every kid  just HAS to have, the kind of toy that brings out the best in everyone.  Kids (and some [...]]]></description>
			<content:encoded><![CDATA[<div>
<h1>Top 10 Hot Christmas Toys of All Time</h1>
<p>This list encompasses the top 10 hot Christmas toys of all time. When  I say ‘hot,’ I mean the ones flying off the shelves, that every kid  just HAS to have, the kind of toy that brings out the best in everyone.  Kids (and some adults) spend their time feverishly begging and pleading  for the item, while normally calm and level-headed people become  hot-headed shopping maniacs.</p>
<p>I could have easily made a list of the top 50 hottest Christmas toys in history. It was hard to leave out the famous Spirograph, Star  Wars, Slime and the Slinky, among others. I also came across some hot  Christmas toys that I hadn’t heard of before, like the one million  plastic bubble topped cars that sold in 1946 (made by Wannatoy).</p>
<p>In an effort to narrow the list down, I tried to focus on crazes that seem well, <em>crazy</em>,  today or that have crazy stories related to their popularity. Toys got  extra hot points if they were influential on the future of the toy  industry (both developments and marketing).</p>
<p>Time to ride the crazy train through the last 60 years of Christmas  toy history! Here is my top 10 list of hot Christmas toys of all time,  placed in order of their release –</p>
<h2>10. Mr. Potato Head</h2>
<p><strong>1952</strong><br />
<strong>1 million sold</strong><br />
<strong>Hasbro</strong></p>
<p><strong>The Christmas Story</strong><br />
Originally George Lerner’s idea for this famous toy spud seemed like it  might be a dud. At first, no one seemed interested in his idea, but  eventually a small family-run toy company called Hasbro began  production. Mr. Potato Head became so popular that a Mrs. Potato Head  was introduced the next year.</p>
<p><strong>The Craziness</strong><br />
Mr. Potato Head was the very first toy advertisement on TV. Thank you  Hasbro for starting the never-ending chorus of ‘Can I have that?! I want  that!” that started in living rooms in 1952 and hasn’t died down to  this day. I think Tylenol probably owes Mr. Potato Head a kickback for a  jump in profits, particularly around Christmas.</p>
<p>In more recent news, a six foot tall 150 pound Mr. Potato Head statue  went missing from the entrance of a private estate on Rhode Island in  2003. It showed up in a field a few days later. Sgt. James Quinn stated  that Mr. Potato Head was “mashed a little bit” during the incident  (boston.com). No one knows how what happened, but there is some  speculation that Mr. Potato Head had relocated to the field in an effort  to get back to his roots.<strong> </strong></p>
<h2>9. Pet Rock</h2>
<p><strong>1975</strong><br />
<strong>over 5 million sold in 6 months</strong><br />
<strong>Rock Bottom Productions</strong></p>
<p><strong><br />
</strong></p>
<p><strong>The Christmas Story</strong><br />
In his own words, Ad executive Larry Dahl “ hit on the idea while  boozing with pals” (people.com). Next, he sent a press release out to  “virtually every major media outlet” leading to articles in several  local newspapers, Newsweek, and an appearance on The Tonight Show.</p>
<p>The fad peaked during the 1975 Christmas season and it is estimated  that Dahl earned over 15 million dollars during the six months that Pet  Rocks were popular.</p>
<p><strong>The Craziness</strong><br />
Um, hellooooooooo – every day during the 1975 Christmas season 100,000 people were paying money for a pet <em>rock</em>. What is even more crazy? As I write this, Pet Rock USB buddies are sold out at thinkgeek.com and actual Pet Rocks are still selling on eBay for up to $15.00.</p>
<p>In other news, I’m sorry to report that you missed this year’s Pet  Rock Festival. The festival is held in Worcester, Massachusetts and  promotes kindness to all animals. Instead, you can sit down and listen  to Teenage Fanclub’s song “Pet Rock” (<em>Bandwagonesque</em>, Spin’s Album of the Year, 1991) while you enjoy a glass of Pet Rock Wine.</p>
<h2>8. PONG</h2>
<p><strong>1975</strong><br />
<strong>150,000 sold</strong><br />
<strong>Atari</strong></p>
<p><strong>The Christmas Story</strong><br />
“Pong was an adaptation of the company’s popular arcade game of the same  name, and it became the most popular game of the 1975 holiday season,  with sales of $40,000,000 for the year” (ideafinder.com).</p>
<p><strong>The Craziness</strong><br />
When it comes to home video games, Pong really started the ball rolling.  When you see it in action now, it’s hard to believe that a few lines on  a TV screen could cause such a ruckus, but Pong was 1975’s version of a  Wii. “People were waiting two hours in line to sign up on a list just  to get an Atari home version of Pong” (atarimuseum.com).</p>
<p>Frank Black may have asked “Whatever Happened to Pong?” on his album <em>Teenager of the Year</em>,  but Pong’s legacy lives on in science and the arts. There are over 119  works of fan fiction about Pong at fanction.com. Also crazy (as in so  cool, it’s crazy) ScienceDaily.com reported that students “have adapted  an open source game called ‘Pong’… enabl[ing] the player to move the bat  using their eye.” This innovation “could allow people with severe  physical disabilities to become ‘gamers’ for the first time.”</p>
<h2><strong>7. Atari</strong></h2>
<p><strong>1979</strong><br />
<strong>1 million sold</strong><br />
<strong>Warner Communications</strong></p>
<p><strong>The Christmas Story</strong><br />
Atari <em>again</em>? Yes, Atari gets two spots on this list of hottest toys because their products were crazy popular during two Christmas seasons.</p>
<p>The Atari Video Computer System (VCS) originally came out in 1977, it  came with one game (Combat) and about half a dozen other games were  available. That year “was not a good time for video game systems as the  market experienced a crash after it had been previously oversaturated  with Pong clones” (consoledatabase.com). While the Atari VCS is  considered the first successful console with interchangeable cartridges,  its sales were disappointing during its first two years.</p>
<p>However, by 1979 there were 32 titles in their library, including the  very first video game with an Easter Egg (Adventure) and the first game  licensed from a movie franchise (Superman)… and the first generation of  gamers had been born. That year the Atari CVS, renamed the Atari 2600,  “was the bestselling Christmas present… and a million were sold that  year”, while game cartridge sales were estimated at $100 million  (wordiq.com).</p>
<p><strong>The Craziness</strong><br />
Atari was the beginning of a new pastime (in some cases, passion). In  fact, many of today’s gamers actually played games on the Atari 2600  since the average video game player in the U.S. today is 35 years old  (itfacts.biz).</p>
<p>The cartridge format for games was used in many future systems until  this was replaced with the CD format. The last system to use cartridges  was Nintendo 64 (discontinued in 2001).</p>
<p>While I couldn’t find any evidence of Atari-related riots, there is a  band called Atari Teenage Riot whose performances have allegedly  incited violence, and even a riot with police in 1997. There is also a  song called “Atari Baby” by Sigue Sigue Sputnick. Although I’m pretty  sure it’s about the arcade version it’s such a good song, I’m mentioning  it anyways.</p>
<h2>6. Cabbage Patch Dolls</h2>
<p><strong>1983</strong><br />
<strong>almost 3 million sold</strong><br />
<strong>Coleco</strong></p>
<p><strong>The Christmas Story</strong><br />
According to cabbagepatchkids.com, the dolls “go on record as the most  successful new doll introduction in the history of the toy industry”. In  2000, they were featured in a U.S. stamp series highlighting the 1980’s  (as far as I can see, the only other modern toy to ever be featured on a  stamp is the Slinky).</p>
<p>It all started when celebrities were spotted toting them around, even  President Jimmy Carter’s daughter Amy had one. Then, “Coleco began  aggressively pushing the Cabbage Patch dolls–it sent them directly to  reporters, a relatively new technique” (time.com). Over 2 million dolls  were “adopted” in the first six months. By December of 1983, Cabbage  Patch Dolls were on the cover of <em>Newsweek</em> and they were in short supply and high demand.</p>
<p><strong>The Craziness</strong><br />
The shopping frenzy surrounding the dolls is well documented (check out  the video above). According to, awesome80s.com dolls were being  delivered to stores by armored car and Coleco pulled the TV commercials  in an attempt to tame the madness; one desperate and doting Kansas City  dad even flew to London to get his daughter a doll. Check out  awesome80s.com for more crazy stories from the Cabbage Patch, which also  says the dolls are “the first instance of a fad toy causing the  phenomena now known as Christmas Gift Buying Rage.”</p>
<p>I also had to include two of the Cabbage Patch urban myths listed at  Snopes.com (there are several, so check out the site for more). First,  did you know the dolls were designed to get the masses comfortable with  the mutated appearance of survivors of a thermonuclear war? Also, there  were reports that children wouldn’t get their dolls back from the  factory if they sent them in for repairs- they would receive a death  certificate instead.</p>
<p>The questionably cute dolls even spawned a dance called The Cabbage  Patch, made famous when it became San Francisco 49er Jerry Rice’s end  zone dance. There is also the Cabbage Patch biker bar of Daytona Beach,  famous for it’s annual coleslaw wrestling event, but I’m pretty sure it  is not named after the doll.</p>
<h2>5. Game Boy</h2>
<p><strong>1991</strong><br />
<strong>over 1 million sold in the US during its first Christmas Season</strong><br />
<strong>Nintendo</strong></p>
<p><strong>The Christmas Story</strong><br />
A year after its release in Japan, the Game Boy came to the U.S.A. and  conquered the Christmas shopping season. Contributing to its popularity:  the Game Boy gave you 35 hours of play on one set of batteries, in  contrast to its competitors at the time. Also, it came with Tetris- a  game that appealed to all ages.</p>
<p>“Game Boy and Game Boy Color’s combined lifetime sales reached 118.7  million worldwide” (businessweek.com). Game Boy is “the longest running  dynasty in the video game business” according to arstechnica.com.</p>
<p><strong>The Craziness</strong><br />
The Game Boy console’s design is instantly recognizable and has become a  pop culture icon. There are Game Boy condoms, wallets, handmade  dresses, fully-functional Halloween costumes, and tattoos. Artists like NullSleep use the Game Boy to create music and Game Boys have been repurposed  into external hard drives, while the game cartridges have been turned  into USB drives.</p>
<h2>4. Tickle Me Elmo</h2>
<p><strong>1996<br />
10 million and counting<br />
Tyco</strong></p>
<div><ins><ins id="aswift_1_anchor"></ins></ins></div>
<p><strong>The Christmas Story</strong><br />
It’s a case of Christmas in July, or at least that’s when this Christmas  story begins. Rosie O’Donnell introduces Tickle Me Elmo to her viewers  (mostly moms) and 200 Elmos are given out to her studio audience. By  some accounts, Tyco had already sold 400,000 Tickle Me Elmos before he  made his appearance on the Rosie O’Donnell show; by other accounts Tyco  was not expecting the rather expensive doll to do well, and it was a  slow seller. Similar to the Cabbage Patch craze, the low supply of dolls  made it even more desirable, so that “in the weeks leading up to  Christmas, Tickle Me Elmo dolls were in such scarce supply that ads  cropped up in newspapers asking for as much as $2000 per doll” (media-awareness.ca).</p>
<p><strong>The Craziness</strong><br />
One department store employee describes what happened to him on December 14, 1996:</p>
<p>“I was pulled under, trampled—the crotch was yanked out of my  brand-new jeans…” says Waller, who suffered a pulled hamstring, injuries  to his back, jaw and knee, a broken rib and a concussion. “I was kicked  with a white Adidas before I became unconscious.” (Jan 13 1997, <em>Just Tickled</em>, people.com)</p>
<p>Other Tickle Me Elmo trauma can be found at customerssuck.com. You can buy the original dolls online for less than $20.00 U.S.</p>
<h2>3. Furby</h2>
<p><strong>1998<br />
1.8 million sold<br />
Tiger Electronics</strong></p>
<p><strong>The Christmas Story</strong><br />
Like most of the other toys appearing later on this list, the Furby was  introduced at the Toy Industry Association’s annual Toy Fair. This  introduction of the Furby took place in February, months before it’s  planned release in October. Premature media coverage caught the  attention of toy stores and Tiger had sold all of them before the  factory had even started production. Parents were just as intrigued,  because the toys sold out at the stores immediately.</p>
<p>Over 14 million Furbies sold in 1999, but the Christmas of 1998 was  the height of the Furby fervor because of it’s lack of availability.  Furbies were re-selling for hundreds of dollars (their original ticket  price was $35 U.S.). For the first time in toy history, parents turned  to the Internet to satisfy their Christmas toy cravings.  To put this into context, eBay was only 4 years old in 1998 and only  26.2 percent of U.S. households had internet access. One eBay seller  made at least $2600 selling Furbies to 33 Buyers. Unfortunately, most of  them were buying Furbies of the imaginary variety because the eBay  Seller was a scammer cashing in on the Furby frenzy (‘Burned eBay Furby  Buyers Get Payback’, Jan 22 2009, news.cnet.com).</p>
<p><strong>The Craziness</strong><br />
“Sometimes the hot toy is not such a good toy,” said one toy expert  during the Furby craze (time.com). Apparently, the Furby was not only  annoying – it also creeped quite a few kids (and adults) out. Only a few  weeks ago my nieces (now in their 20’s) were describing how scary their  Furby was to have in their rooms because it would suddenly start  talking. A visit to a forum at tamatalk.com is full of similar stories of Furby owners who make their Furbies face the wall at night so their scary face isn’t visible, of Furbies that call out in the middle of the night, and family dogs who won’t go near them.</p>
<p>The main character of Bret Easton Ellis’ 2005 book Lunar Park is tormented by his step-daughter’s Terby toy – not just similar in name, the doll has a beak, is furry, and  ‘comes to life’ (although in Ellis’ case the Terby flits around and,  from what I can recall, tries to kill him).</p>
<p>The Pet Rock was (hopefully) obviously just a rock, so was not likely  to be disappointing; the Cabbage Patch Kid was actually a popular and  enduring toy (personally, I don’t understand it, but perhaps that’s just  the bitter, doll-less little girl in me speaking); but the Furby just…  sucked?</p>
<p>Not every agrees, because adoptafurby.com seems to be completely sold  out of Furbies. They believe in “giving every Furby a chance at a new  life, regardless of their past” and 851 Furbies have already been  adopted through their site.</p>
<p>Furbies also enjoy new lives at the hands of hackers and circuit  benders. Well, perhaps enjoy isn’t the right word… Hacking involves  “getting sliced open, their guts torn out, and their insides replaced  with odds and ends you can find at the local hobby store”  (hackfurby.com). Circuit bending, “an electronic art which  implements creative audio short-circuiting,” sounds friendlier but  involves a similar operation (anti-theory.com).</p>
<p>Possibly more disturbing than hacking a Furby apart, the Adult Lovers  of Furbys group (ALOF) on Yahoo had 18 new messages and 18 new photos  posted just this week…</p>
<h2>2. Playstation 3</h2>
<p><strong> </strong></p>
<p><strong>2006</strong><br />
<strong>Sales Unavailable</strong><br />
<strong>Sony</strong></p>
<p><strong>The Christmas Story</strong><br />
The PS3 had several features that set it apart. It’s ‘unified online  gaming service’ encouraged online play, it had functionality for  multimedia storage and play (photos, music and movies) and it primarily  used Blu-Ray disks for storage.</p>
<p>The Play Station 3 was unveiled at the 2005 Electronic Entertainment  Expo (May) and shown again at the Tokyo Game Show (September) but there  wasn’t an operating version of the game system to demonstrate at either  of these shows. The international release date was originally set for  November, but the PAL version (Asia, Africa, Australia, New Zealand, and  most of Western Europe) was delayed until Spring 2007). Over 81,000  PS3’s sold within the first 24 hours of the Japan release.</p>
<p><strong>The Craziness</strong><br />
All of these factors contributed to a tense environment surrounding the  U.S. release. PS3’s pre-sold for thousands of dollars online and, more  than ever, people were camping outside stores. The long build up of  anticipation resulted in numerous reports of gun violence in the news  (armed robbery, shootings, drive-bys) and brawls (in one case, 60  shoppers were involved).</p>
<p>Don’t forget the story of the customer who “treated people ahead of  him in line to coffee spiked with laxatives” when he found out there  wasn’t enough PS 3’s to go around. Talk about playing <em>dirty</em> (Esquire).</p>
<h2>1. Zhu Zhu Pets</h2>
<p><strong>2009</strong><br />
<strong>10 million </strong><br />
<strong>Cepia</strong><br />
<strong> </strong></p>
<p><strong>The Christmas Story</strong><br />
Russell Hornsby, the man who came up with the idea for these robotic hamsters, was inspired by the popularity of hamster footage on YouTube.  The toy was tested out at  a few stores in Arizona and sold out in a  few weeks. “Following in the footsteps of must-haves of seasons past —  the Furby, Tickle-me Elmo, Cabbage Patch dolls, Beanie Babies — supply  seems to grow short just when demand is high, and Zhu Zhu Pets are  flying off store shelves” (abcnews). Another reason for its success: you  could buy a hamster for under $10. Also, “Unlike actual hamsters, they  don’t bite, they don’t smell, and they don’t poop” (pennlive.com).</p>
<p>Yes, they’re cute – but are they really robots? Terese Polletti at  Market Watch argues that they are not and quotes Jimmy Kimmel, who  described Zhu Zhu’s as “Matchbox cars with hair on them.”</p>
<p>Yet, they seem to have appeared at the right place at the right time:  created by a small St. Louis toy company (but manufactured in China)  and selling for a reasonable ticket price. Finally, a genuinely cute and  fun toy, whose popularity hasn’t been spurred on by an innovative or  expensive marketing campaign or celebrity endorsements.</p>
<p><strong>The Craziness</strong><br />
Yet, by the end of November Zhu Zhu pets were selling for $250 on eBay  and several Target employees were fired for purchasing Zhu Zhu pets  earlier than the company policy allowed (consumerist.com). ‘Tis the  Season! Now stop reading, it’s time to rush down to the store and  wrestle some other desperate shopper for this year’s toy!</p>
<p>Check out our TopTenz playlist: Hot Christmas Toys for more footage, videos of the songs mentioned, and other toys.</p>
<p><strong>Additional Resources</strong></p>
<p>toyassociation.org - “a list of classic toys that are still on the market, along with their first year of introduction and current manufacturer”</p>
<p>List of all inductees into the Toy Industry Association’s National Toy Hall of Fame</p>
<p>Langley Sommer, Robin, <em>I Had One of Those: Toys of Our Generation</em>, Random House.</p>
<p>Note: unless noted otherwise, the sales figures listed under the year  of release indicate number of units sold during that one year.</p>
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		<title>Top 10 Facts About It’s A Wonderful Life</title>
		<link>http://funrocking.com/2011/07/top-10-facts-about-it%e2%80%99s-a-wonderful-life/</link>
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		<pubDate>Mon, 25 Jul 2011 03:04:33 +0000</pubDate>
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Top 10 Facts About It’s A Wonderful Life
The holidays are all about traditions. Families put up the same  Christmas tree decorations. The same favorite cookies are baked. There  is also a wide range of the same songs, television shows and movies that  return every year. Over time these have become true benchmarks [...]]]></description>
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<h1>Top 10 Facts About It’s A Wonderful Life</h1>
<p>The holidays are all about traditions. Families put up the same  Christmas tree decorations. The same favorite cookies are baked. There  is also a wide range of the same songs, television shows and movies that  return every year. Over time these have become true benchmarks of the  season. You know it’s Christmas when the Grinch does his thing, when  Bing sings about snow and when George Bailey needs a reminder about how  wonderful his life really is.</p>
<p>Although most folks have seen the film so many times that they can  recite dialogue from memory, there are plenty of behind the scene facts  aren’t as familiar. Here are the Top Ten “It’s A Wonderful Life” Behind  the Scene Facts.</p>
<h2>10.  It All Started with a Christmas Card</h2>
<p>“The Greatest Gift” was a short story written by Philip Van Doren  Stern in 1943. It concerned a man named George Pratt who wished he had  never been born. A stranger meets George on a bridge and grants him his  wish. George gets to see what would have happened if he wasn’t around.  He ends up selling a brush to his former wife and her new husband in  this alternative universe. When Stern couldn’t get the story published,  he self-published it as a 21 page Christmas card gift that he sent out  to 200 friends. A Hollywood agent got a hold of the card and bought the  rights. When attempts at creating a script failed, director Frank Capra  took over the rights and the rest is history.</p>
<div><ins><ins id="aswift_1_anchor"></ins></ins></div>
<h2>9. Cary Grant as George and Ginger Rogers as Mary?</h2>
<p>The Hollywood agent who first bought the rights to “The Greatest  Gift” was Cary Grant’s agent. He thought this might be a perfect project  for his star. When Frank Capra took over, his only choice for George  (now Bailey) was Jimmy Stewart. However, before settling on Donna Reed  for the role of Mary Bailey, other actresses were considered for the  part. Among them were Jean Arthur, Olivia De Havilland and Ginger Rogers  who turned it down because it was “too bland.”</p>
<h2>8. The Gym/Pool was located at Beverly Hills High School</h2>
<p>The classic scene where George and Mary dance the Charleston and end  up taking a dip in the pool was filmed at the Beverly Hills High School  gymnasium which actually has its basketball court built over its  swimming pool. The same set up was used in the Cary Grant from “The  Bachelor and the Bobby Soxer.” The school also boosts such alumni as  David Schwimmer, Lenny Kravitz and Jamie Lee Curtis.</p>
<h2>7. Little Rascal Dunks George Bailey</h2>
<p>George and Mary might not have taken their dunk during the high  school dance had it not been for a little rascal, specifically Alfalfa.  Carl Dean “Alfalfa” Switzer played the role of Freddie, Mary’s ill-fated  date to the dance. Carl was 19 when he appeared in the film, but had  his start in show business at the age of 8 when he appeared in his first  “Our Gang” (Little Rascals) short “Beginner’s Luck” in 1935.</p>
<h2>6. Uncle Billy’s Unscripted Crash</h2>
<p>At one point in the film, an inebriated Uncle Billy bids good night  to his nephew George then wanders off screen. A crash is heard and Uncle  Billy cries out, “I’m alright.” That crash was a crew member  accidentally dropping equipment during the take. Frank Capra decided to  keep in the ad lib and paid the crew member an extra 10 bucks for  “improving the sound.”</p>
<h2>5. Box Office Bomb</h2>
<p>By Hollywood standards, the original release of “It’s A Wonderful  Life” in 1946 was a box office disappointment. The film cost around 3.7  million to make, but only generated 3.3 million in its initial run. That  would be considered a bomb in anyone’s record book. Then along came  television and public domain. Looking for fill-up programming hours  during the holidays, local television stations got to broadcast “It’s A  Wonderful Life” as many times as they wanted. This meant several dozen  showings in one holiday season. The result is that folks fell in love  with the classic and demanded it to be aired every Christmas. Today, NBC  maintains the rights to the film and have managed to create their own  traditions with multiple airings every December.</p>
<h2>4. Jimmy the Crow as Good Luck Charm</h2>
<p>Alfred Hitchcock was famous for making on-screen cameos in all of his  movies. Jimmy the Crow was Frank Capra’s good luck charm. He first  popped up in “You Can’t Take It With You” and made subsequent cameos in  most of Carpra’s film. In “It’s A Wonderful Life” Jimmy was one of Uncle  Billy’s pets shown in the Bailey Building and Loan.</p>
<h2>3. Beulah Bondi was Jimmy Stewart’s Favorite Movie Mom</h2>
<p>Ma Bailey was played by Academy Award nominated actress Beulah Bondi.  Turns out she played Jimmy Stewart’s mother in four other times in “Mr.  Smith Goes to Washington,” “Of Human Hearts,” “Vivacious Lady,” and on  the “Jimmy Stewart Television Show.”</p>
<h2>2. A New Snow Was Made for the Film</h2>
<p>Before “It’s A Wonderful Life,” film snow was actually corn flakes  painted white. The problem was all that crunching. Films that used corn  flake snow had to go back and dub in the dialogue. Frank Capra wanted to  record the sound live so he asked his special effects department for  some new snow. They came up with a combination of soap, water and  foamite (stuffed used for fighting fires). This new snow formula proved  so successful it actually won a technical award from the Academy.</p>
<h2>1.  It’s a Wonderful Heat Wave</h2>
<p>One of the reasons the special effects team needed to create their  own snow for the film was so that they could control the flow. The town  of Bedford falls was built on the RKO backlot and spanned nearly four  acres. That’s a lot of area to cover in snow. However, the bigger reason  was that they were actually filming this winter wonderland Christmas  classic in the middle of a California summer heat wave. If you look  closely during the bridge scenes you can actually see Jimmy Stewart  sweating!</p>
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		<title>Top 10 Sketch Comedy TV Shows</title>
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		<pubDate>Mon, 25 Jul 2011 03:02:00 +0000</pubDate>
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		<description><![CDATA[Top 10 Sketch Comedy TV Shows
When it comes to TV comedy, sitcoms are king. Turn on the tube any  day of the week between 8 and 9pm and odds are the big networks are  airing a sitcom. With their familiar sets, likeable actors, and generic  plots, sitcoms (even really good ones) have [...]]]></description>
			<content:encoded><![CDATA[<h1>Top 10 Sketch Comedy TV Shows</h1>
<p>When it comes to TV comedy, sitcoms are king. Turn on the tube any  day of the week between 8 and 9pm and odds are the big networks are  airing a sitcom. With their familiar sets, likeable actors, and generic  plots, sitcoms (even really good ones) have an easy charm. They’re safe.  Sitcoms are the meat and potatoes of the comedy world.</p>
<p>Sketch comedy, however, (if it’s good) appeals to the comedy connoisseur.  They’re for audiences who like their comedy served up a little rawer  and with a little more mustard. Sitcoms are fine for a Tuesday when you  feel like eating some meatloaf and going to bed early. Sketch comedy is  comedy for Friday night, when you feel like going out and trying  something different and elaborate. Something that someone created with  sweat and tears. Something great. A sketch comedy show is where comedy  reaches its peak. And these are the Ten Best Sketch Comedy shows that  ever appeared on TV.</p>
<h2>10. Human Giant</h2>
<p>The difference between good sketch comedy and great sketch comedy  often lies in a troupe’s ability to connect to whatever particular  zeitgeist they find themselves in: <em>Monty Python</em> could only have ever happened in the late 60s in England and <em>The Kids in The Hall</em> were a product of Toronto in the late 80s. Of course, they have to  transcend those limits to be great, but they also have to be a  reflection of their times. <em>Human Giant</em> achieved this in the  2000s. Appearing on MTV (really the perfect place for them), Aziz  Ansari, Rob Hubel, and Paul Scheer were the kings of the burgeoning Internet comedy trend. Basically a couple of guys get a camera and some editing  software and shoot a funny video. Like other Internet groups, they were  fresh, charmingly low-fi, and full of energy. Unlike most other Interent  groups, they were really good. With their seemingly endless collection  of self-important goofballs and witlessly confident jackasses, they  gently skewered pop culture like exceptionally talented class clowns who  managed to bluff their way on to a major network. They only made two  seasons of <em>Human Giant</em> (Aziz Ansari is too busy conquering the world to make any more), but those two seasons were amazing. And very, very funny.</p>
<h2>9. A Bit Of Fry And Laurie</h2>
<p>Though it aired only briefly in the U.S. and its two stars are better  known today as a prolific Twitterer (Stephen Fry) and a cantankerously  brilliant TV doctor (Hugh Laurie), <em>A Bit of Fry and Laurie</em> deserves a place on any list of the greatest sketch comedy shows of all  time. A brainy mix of sophisticated verbal jokes and sublime silliness,  the show took a cerebral yet hilarious tour of the England of the middle  90s. With ridiculous character after ridiculous character, Fry and  Laurie poked and mocked the country and its people with grace, élan, and  the kind of charm that can only come with years and years of elite  education. Both graduates of Cambridge, their humor was razor sharp and  full of references to everything from classic works of literature to  two-bit TV show hosts. The resulting comedy stew was a totally original  blend of high and low culture, none of it safe from the piercing, but  never bitter satire of the pair. The entire series was released on DVD’ also, several of  the better sketches can be found on YouTube and definitely deserve to be  checked out.</p>
<h2>8. The Kids In The Hall</h2>
<p>Despite initial comparisons to <em>Monty Python</em> (mostly because both groups spent just as much time in women’s clothes as they did in men’s), <em>The Kids in the Hall </em>quickly established themselves as one of the most original sketch comedy groups in history. While the more popular <em>Saturday Night Live</em> was leaning more and more heavily on running recurring characters as far into the ground as they could, <em>The Kids in the Hal</em>l  were creating masterful character based comedy firmly grounded in the  everyday lives of normal people. Sure, they had their share of  outlandish characters and catchphrases, but they were always planted in  the most mundane and common situations. <em>The Kids in the Hall </em>was always best when it mined the endless struggles, inane and serious, of relationships, work, and life at the end of the 20<sup>th</sup> Century. A massive success in their native Canada, <em>The Kids in the Hall</em> remained a mostly cult phenomenon in the U.S. The show gave fans of  smart original comedy some of the greatest and funniest characters ever  created. A few examples: the Chicken Lady, Francesca Fiore, Bruno  Puntz-Jones, Gavin, Simon and Hecubus. If you haven’t seen it, you have  to. Right now.</p>
<h2>7. Mr. Show with Bob And David</h2>
<p>Started by two veteran comedians who happened to be the brightest  lights of the fledging alternative comedy scene of the early 90s, <em>Mr. Show With Bob and David</em> started strong and got stronger. Anchored by Bob Odenkirk (a long-time <em>SNL</em> writer who came up with Conan O’Brian and Robert Smigel) and David Cross (a hilarious funny and original stand-up from Boston), <em>Mr. Show</em> quickly built a cult following with its top notch material and  incredible performances. Since there were two guys running the show  instead of a troupe, <em>Mr. Show</em> had a confident, consistent  voice. From the first episode to the final season, Bob and David knew  exactly the kind of show they wanted to make, and maybe more  importantly, exactly the kind of show they didn’t want. Sickened by the  calcified, institutionally lazy atmosphere they found at <em>SNL</em>,  Bob and David wanted to make a comedy show that served the comedy, not  the raging egos of its stars. They gave audiences original, daring  material that was unlike anything else on TV. They brought the funny  sure, but with their dedication to originality and staunch refusal to go  for the easy joke, it was comedy you could believe in, too.</p>
<h2>6. The Carol Burnett Show</h2>
<p>Many of the troupes on their list gained their notoriety by being  expert satirists as well as amazing comedians. But great sketch comedy  doesn’t have to come from a group of talented kids looking to change the  world and reinvent the comedy wheel. Sometimes all it takes is a group  of very funny professionals to put together a funny show. Take for example <em>The Carol Burnett Show</em>.  Running for 11 seasons (288 episodes!) on CBS, it had no other agenda  than to make people laugh. Anchored by incredibly charming and  down-to-earth Carol Burnett, and featuring one of the greatest (if not  the simply the best ever) comedy duos in history in Tim Conway and  Harvey Korman, it produced year after year of funny material. But what  really drew audiences back week after week was how much <em>fun </em>the  cast seemed to be having. Ask anyone who has watched the show what  their favourite sketch was, and they’d probably say any one where Conway  and Korman cracked each other up. Sure, it could be corny and  sentimental at times, but <em>The Carol Burnett Show</em> proved that  “family entertainment” doesn’t have to be dumb entertainment. And for  that it more than deserves its place on this list as one of the best  loved TV shows of all time.</p>
<h2>5. Chappelle’s Show</h2>
<div><ins><ins id="aswift_1_anchor"></ins></ins></div>
<p>It isn’t by accident that most of the great sketch comedy shows are  the products of a comedy troupe. Writing and performing even a bad show  takes hours and hours of work. Trying to put together a great show takes  that much more. Even if it were an average show, you’d still have to  admire the work Dave Chappelle put into his brief but memorable <em>Chappelle’s Show</em>- but it was anything but average. Built upon the well-honed stand up of Dave Chappelle’s earlier career, <em>Chappelle’s Show</em> was a controversial mix of race, drugs, sex, and everything else on the  star’s mind. A singular vision, it presented Chappelle’s unique take on  the powder kegs of modern life. Watching <em>Chappelle’s Show</em> is  like taking a tour of modern America through the eyes of one guy. A  ridiculously talented, balls-out hilarious guy. That persistent voice  and sense of humor makes it unique on this list and in the sketch comedy  world. Here was one guy pouring out his mind and thoughts in the  funniest way he could. Is it any wonder he burned out after two seasons?  He worked way too hard to give us one of the best sketch shows there  ever was.</p>
<h2>4. Tim And Eric Awesome Show, Great Job!</h2>
<p>Definitely the strangest show on this list and possibly the strangest show to ever air on television, <em>Tim and Eric Awesome Show, Great Job!</em> is supremely weird. The sketches are surreal and at times disturbing,  the supporting cast is a mix of famous comedians and bizarrely  untalented non-actors, and the whole thing is presented with production  values that would embarrass the cheapest public access show. This  deliberate strangeness might make for a uniquely terrible viewing  experience except for one thing. It’s absolutely original and absolutely  hilarious. With <em>Tim and Eric Awesome Show, Great Job!</em>, Tim  Heidecker and Eric Wareheim have managed the rare feat of creating  something simultaneously odd, unsettling, and incredibly funny. Anybody  can do weird for weird’s sake, but Tim and Eric do it in such a unique,  funny way that you can’t help but watch. Sitting down to the average  episode is like watching a traffic accident. Except there are clowns  there. And John C. Reilly in a wig. You can’t look away and you can’t  stop laughing.</p>
<h2>3. Saturday Night Live</h2>
<p>It may be everyone’s favourite thing to hate these days, but no  matter how many more substandard seasons they let it run, nothing can  diminish the electricity and pure comedic energy of the first few  seasons of <em>Saturday Night Live</em>. Coming out of the improvisation  tradition created by The Second City (a movement that continues to be a  major source of American comedy talent), <em>SNL</em> combined a  murderer’s row of talent and a youthful fearlessness that pushed at the  confines and strictures of what TV comedy could be. The Not Ready For  Primetime Players (the nickname John Belushi,  Dan Akroyd, Gilda Radner, Chevy Chase, Jane Curtain, Garret Morris, and  Lorraine Newman gave themselves) may have started as a bit of  self-deprecation, but it became just the opposite. They were too good  for primetime. Too smart, too hip, and way too cool for TV. They made  staying home on Saturday night what the cool people did- to not watch <em>SNL</em> was to be out of touch and left out of the cultural discussion. Like <em>Monty Python</em>,  they were comedy rock stars who instantly became household names. At  least for anyone in the house under 25. Even after 35 years and through  the light of the some great and many terrible seasons since, those first  four years stand as one of the best moments in American comedy history.</p>
<h2>2. SCTV</h2>
<p>The second of the two great sketch comedy shows to come out of the Second City improv tradition, <em>SCTV </em>was <em>Saturday Night Live</em>’s  quieter, slightly more clever brother. Filmed in the relative obscurity  of Toronto (compared to SNL’s New York City home, the media capital of  the world) <em>SCTV</em> never became a cultural institution like its  more famous cousin, it just became an incredible groundbreaking show.  Founded on the genius premise that every sketch and parody was actually  airing on a terrible local TV station, <em>SCTV</em> skewered every  trend, genre, and celebrity that called TV home in the 70s and 80s. Even  better, the conceit that they were a TV station allowed them to go  behind the scenes and create a cast of rich, totally unique characters.  From sleazy station owner Guy Caballero, hacky comedian Bobby Bittman,  kiddie horror host Count Floyd, scuzzball host Johnny Larue to dozens of others, <em>SCTV</em> created an entirely realized world around the usual fare of parodies  and impressions. This devotion to building characters, along with a cast  that included comedy giants like John Candy, Martin Short, Eugene Levy,  Andrea Martin, Rick Moranis, Catherine O’Hara, Dave Thomas, and Joe  Flaherty among others made <em>SCTV</em> a show that rewarded loyal viewers. Their recurring characters were <em>actual </em>characters, not just catchphrases or silly costumes.</p>
<h2>1. Monty Python’s Flying Circus</h2>
<p>Sketch comedy existed before Graham Chapman, Terry Jones, John Cleese, Eric Idle, Michael Palin, and Terry Gilliam started <em>Monty Python’s Flying Circus</em>,  but they made it an art form. With their brilliant satire, absurd yet  instantly recognizable characters, and almost preternatural  understanding of the tropes and tricks of television they created an  entirely new form of comedy. Drawing on the social and cultural change  around them yet maintaining enough distance to properly mock it, they  made traditional comedy that was thoroughly modern. They were Oxford and Cambridge educated men who could riff on classical philosophy and  Spam in the same episode. They were smart, stupid, clever and ridiculous  all at the same time. It’s not without accident that they became comedy  megastars and the acknowledged masters of the genre. Other groups have  come and gone, some of them incredibly funny. But there will always only  ever be one <em>Monty Python</em>. And they will always be the best sketch comedy group of all time.</p>
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		<title>Top 10 Beautiful Video Games</title>
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		<pubDate>Mon, 25 Jul 2011 02:58:15 +0000</pubDate>
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Top 10 Beautiful Video Games
A few months back, Roger Ebert posted a blog in which he asserted that video games would never be considered art. He  freely admitted to not having really played many games and having the  inborn bias against them that so many of his generation do, but he was  [...]]]></description>
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<h1>Top 10 Beautiful Video Games</h1>
<p>A few months back, Roger Ebert posted a blog in which he asserted that video games would never be considered art. He  freely admitted to not having really played many games and having the  inborn bias against them that so many of his generation do, but he was  still confident in his contention that there was an inherent inability  in the very form of video games that prevented them from achieving an  artistic goal. This, of course, didn’t go over well with the legions of  video game fans that populate the Internet. His post was reposted,  retweeted, dissected, torn apart, derided, and held up as a perfect  example of how the video game industry gets no respect, despite the fact  that, besides porn, it generates more income than just about any other  form of media, including the movie business which Ebert makes his living  writing about.</p>
<p>All of this upset was a lot of fun to follow and join in on, but the  question still remains. Can video games ever achieve the status of Art?  In my mind, and the minds of many gamers, casual or otherwise, the  answer is most definitely yes. Here are ten video games that through  their story, look, or feel transcend the lowly status of ‘sophisticated  time wasters’ and deserve to be considered Art.</p>
<p>Note: As a primarily PC gamer, my list skews mostly to games for that  medium. It isn’t to say that console games are any less capable of  capital ‘A’ art status than there PC cousins, it’s just that I haven’t  played them enough to judge. Console fans feel free to add to this list  any examples you think warrant it.</p>
<h2>10. Planescape Torment</h2>
<div><ins><ins id="aswift_1_anchor"></ins></ins></div>
<p>In 1999, the video game company Interplay released two sequels to its massively popular <em>D&amp;D</em> based game <em>Baldur’s Gate</em>. <em>Baldur’s Gate</em> was a hit not only because of how closely it resembled the tabletop  game’s rules, but more importantly for how it captured the high fantasy  spirit that fans loved about <em>D&amp;D</em>. For the first sequel, Interplay toned down the character development and amped the action (the still enjoyable <em>Icewind Dale</em>), but the other sequel, <em>Planescape:Torment</em> went in the other direction. Instead of developing the gameplay, it  added a layer of steampunk and darkness to the fantasy and eschewed  combat for conversation. The central character wasn’t on a journey to  amass riches or conquer a hideous enemy, he was just trying to figure  out who he was. As he and his companions (a living skull, a succubus,  and a walking cube among them) wandered “The City of Doors,” the player  spent far more time in philosophical debates than the more typical  hacking and slashing that marks other roleplaying games. Most  intriguingly, death- instead of just being a momentary penalty to be  avoided- was revealed to be the character’s goal. <em>Planescape:Torment</em> looked beautiful, was full of imagination and wonder, and didn’t shy  away from deep questions about existence and death. Sounds like art to  me.</p>
<h2>9. Ico</h2>
<p>In 1997, Japanese videogame designer Fumito Ueda came up with a  simple idea for a video game. A boy and a girl holding hands and having  an adventure. From this sweet, but humble beginning came the classic  Playstation game <em>Ico</em>. The story of a young boy who is cast out of his village because he was born with horns, <em>Ico</em> is a short, simple, nearly dialogue free game that serves as great  platformer, and a subtle meditation on the nature of companionship. <em>Ico</em> creates a wonderful, otherworldly mood through natural lighting, minimal, yet beautiful settings, and a sparse soundtrack. <em>Ico</em> is also incredibly creative with language. The few words that do appear  are in a musical imaginary language invented for the game. The second  character Yorba (the young girl that is the player’s partner) speaks in  another language that you don’t understand and her dialogue only appears  as a series of symbols. Despite the lack of communication, the game  forces you to work with her to help the both of you escape a mysterious  castle. The puzzles and obstacles are challenging, but simple to  understand, the story worthy of a classic children’s book, and it all  looks like something out of a particularly imaginative child’s dream. <em>Ico</em> is a game unlike any other, and a perfect example of what a video game  can be if its creators are willing to follow their visions.</p>
<h2>8. No One Lives Forever</h2>
<p>But not all artistic video games need to be so serious. Some, like the<em> The Operative: No One Lives Forever</em> are content to revel in their own sense of playfulness. In the game,  you play Cate Archer, a jewel thief turned secret agent who jets around a  1960s world of gadgets and guns unravelling a sinister plot to turn  people into living bombs. But the plot itself is mostly beside the  point. It drives the gameplay (which is first-rate First Person Shooter  stuff) but it isn’t what got the game on this list. Where <em>No One Lives Forever </em>shines  is in the details. The clothes, furniture, and backgrounds all evoke  not the actual 60s, but the 60s that played across movie screens and spy  novels. From secret space stations to jungle lairs to East German  discos, the game churns up the spy-fi and presents it in a fresh,  irreverent way. If that wasn’t enough to earn it a spot on this list,  the game has hours of conversations between the lackeys Archer is meant  to mow down in order to reach her goals. You can cut them off any time  you like and fill them full of lead, but if you spare them a little  while, you’ll hear them discuss their lives, jobs, hobbies, and even  their most hidden desires and fears. Any game that actually rewards you  for sparing the cannon fodder just to hear about their dissatisfaction  with their working conditions or their plans for their jam band is  surely something more than just a game.</p>
<h2>7. Silent Hill</h2>
<p>There’s a lot of junky horror. More than any other genre, horror  seems to attract hacks of all stripes who believe that all you need to  do to make a horror movie is string together a few clever kills and  you’re on your way. But in the right hands, loving, talented ones,  horror can be just as moving and evocative as high drama. Horror video  games are the same. A large number of them (well, nearly all) are  blood-soaked splatterfests and nothing more. But in a very few rare  cases, horror games can be so much more. A great example is Konami’s  1999 horror survival classic <em>Silent Hill</em>. A masterpiece of  atmosphere, it creates a disturbing mix of shadow, fog, and horrible  things in the dark. Rejecting the standard gore and shock that fuels the  genre, Silent Hill generates its chills and thrills through sketchy  images and a truly frightening soundtrack and score. The story, which  involves a man searching for his missing daughter in the creepiest town  in America, gains much of its power from its main character’s utter  ordinariness. He gets tired easily, is a terrible shot, and knows just  as much as you do about what’s going on. Added to the eerie atmosphere,  it all adds up to a great, truly disturbing experience. And a game that  deserves to be called art.</p>
<h2>6. Grim Fandango</h2>
<p>Good games are fun to play and help you kill a couple of hours. Great  games create immersive worlds that draw players in and make them forget  about anything else but reaching the next level. There’s a lot of  tricks designers use to hook gamers. Cool items, special powers, other  kinds of exciting game play are the most common. But some games go  beyond simple mechanics. Take the 1998 classic <em>Grim Fandango</em>.  It isn’t that riveting to play (as a graphical adventure game, it mostly  involves pointing and clicking) but it creates such a unique,  imaginative world that players want to beat the puzzles just to see what  will come next in the story or what the next level is going to look  like. A fantastic mix of Aztec folklore and film noir (two things you’d  never imagine working so well together until you see them), Grim Fandago  is a masterwork of production design. From its calaca-inspired  character design and the Mexican infused afterlife, every virtual inch  of the game breathes with life. Well, ‘breathes’ may npot be the best  way to describe a game that takes place in the afterlife, but you get  the idea. <em>Grim Fandango</em> gives players a wonderful sense that  they’re a character in a movie, rather than just a bunch of pixels  moving across the screen. The dialogue crackles with Spanglish and noir  rhythms, the gameplay is addictive without being intrusive, and it all  feels unlike just about any other game before or since. Grim Fandango is  a great game, and a great piece of art.</p>
<h2>5. Black and White</h2>
<p>The pet raising genre is a perennial favourite in the video game  world. Usually aimed at kids and non-traditional gamers, these kinds of  games allow players to raise a cute little animal or monster. They feed  it, care for it, but it stuff, and maybe teach it a trick or two.  They’re cute, harmless games with no other aim than to be fun. Lionhead  Studios’ 2001 game <em>Black and White</em> took the basic tropes of the  pet raising game and added a thick layer of ethics and morality. In the  game you play a god who is responsible for an island full of people. To  help you in your duties, the game gives you an animal. Players raise  the animal (called the ‘Creature’) but they do so using a very real  system of punishment and reward. If the Creature does something you want  it to do, you stroke it. If it does something you don’t want it to do,  you slap it. What makes this part of the game unique is that as God, you  are in complete control of what right and wrong is. If you want the  animal to be a savage engine of destruction and fury, you can train it  to be one. If you’d rather it was a force for good, you can train it to  be nice and helpful. The moral choice is left entirely up to you. Most  interestingly (or disturbingly, if you decided to raise an evil  Creature) is that your tutelage starts to be reflected in the Creature’s  appearance. As it grows, it changes according to the path you set it  on. If you taught it to be virtuous, it gains an angelic, regal  appearance. If you set it down the nasty road, it becomes a twisted,  hideous beast. Suddenly, the choices you make are staring back at you,  asking you to take responsibility for the terrible (or beautiful) thing  you’ve created. The Creature is just one part of the game and whether  the average 14 year old kid who proudly creates a monstrous giant wolf  will stop to think about the consequences is debatable, but it’s the  designers attempt that counts. And makes <em>Black and White</em> a work of art.</p>
<h2>4. Portal</h2>
<p>In video games, as in all art, creators and artist can sometimes take  just a few basic elements and be incredibly effective in creating tone  and emotion. Take Valve’s 2006 hit <em>Portal</em>. Although rightly lauded and remembered as a game changing breakthrough in physics and gameplay, <em>Portal</em> also contains one of the most complex and interesting characters in  video game history. The unfailingly polite and unfailingly psychotic  Artificial Intelligence GLaDOS. In the game, GLaDOS starts out as a  cheery, helpful voice that guides you and teaches you how to use your  equipment. It even promises you cake if you achieve your goals. But as  the game progresses, GlaDOS gradually reveals its true nature through  repeated lies, strange requests, and finally a complete mental  breakdown. It’s a brave and interesting choice on the designers’ part.  The only voice of authority and the players’ only connection to the  larger game world is lying, insane, and homicidal. Computers gone mad  are a sci-fi staple as old as sexy aliens who want to be taught the  Earth custom of ‘kissing,’ but GlaDOS rises above the pack with sharp  writing and an amazing voice performance by Ellen McLain. Instead of the  stock megalomaniac that most video games are satisfied with trotting  out time and time again, <em>Portal </em>has a completely realized  character as an antagonist. The game and GLaDOS are so menacing that  players can’t help but become attached to an inert box that is used to  complete certain tasks. Called the ‘Weighted Companion Cube,’ it’s your  only friend as you try to survive the terrors GLaDOS has in store for  you. So harrowing is <em>Portal</em> that real life players have told of  feeling genuine sadness when they are forced partway through the game  to destroy their cubes. Pretty powerful stuff for a video game.</p>
<h2>3. Bioshock</h2>
<p>Morality is a funny thing in video games. Given the nature of the  medium, most of the protagonists are little more than relentless killing  machines who have more in common with Jason from <em>Friday the 13<sup>th</sup></em> than any hero. A lot of games try to compensate for this by having a  built in morality mechanic that supposedly takes into account your  actions over the course of the game and adjusts the experience  accordingly. In practice, this usually adds up to little more than a  change of clothes and a different cutscene or two. But in 2K Games’  first person shooter <em>Bioshock</em>, the moral choices you are forced  to make have a real effect on the games difficulty. Making the “right”  choices (not killing innocents) makes the game harder. If you do things  the nasty way (and even the most jaded gamer will have second thoughts  about killing his first Little Sister), things are a lot easier. It  doesn’t affect the overall story arc of the game until the ending, but  the three distinct finales make it clear which choice was the right one.  To add even more philosophical spice to the stew, the game tackles the  utopian ideas of Ayn Rand and presents a detailed political and ethical  world to make your choices in. It’s challenging and a welcome  exploration of morality in video games and in general. And as an added  bonus, it’s absolutely amazing to look at and explore.</p>
<h2>2. Grand Theft Auto: San Andreas</h2>
<p>The <em>Grand Theft Auto</em> series is well known for its innovations in gaming. From <em>Grand Theft Auto 3</em> on it pioneered the ‘sandbox’ style of gaming and created a rich,  funny, and decided violent playground for players to fulfill their every  criminal whim. The omnipresent violence and complete lack of morality  of <em>GTA 3</em>’s main character created a lot of controversy and made  the game infamous, but the outstanding gameplay is what made it a hit.  The inevitable sequel <em>Grand Theft Auto: Vice City</em> introduced a more realized central protagonist (he actually spoke this time), but it wasn’t until the massive <em>Grand Theft Auto: San Andreas</em> that we had a character with a heart and soul. The story follows a  young man who returns to his home in the projects after the death of his  mother and quickly finds himself drawn back into the gang lifestyle he  tried to flee. As the game progresses, he moves through a pretty  standard video game arc of creating and expanding his criminal empire  until he’s the undisputed boss of the entire state. But what isn’t so  typical is the way the game creates a living breathing main character  and dozens of supporting players who reach beyond the standard video  game roles of villains and helpers. Besides Young Malay’s star turn as  the hero C. J., the voice cast boasts amazing actors like Samuel L.  Jackson, Chris Penn, James Woods, and Peter Fonda. <em>GTA:SA</em> also  creates an indelible portrait and satire of early 90s American culture.  The music, characters, and hundreds of background details create a real,  living world that is just close enough to ours to raise questions of  morality in even the most jaded button masher. The infamous violence is  there, but only because its there in reality as well. <em>GTA:SA</em> belongs in the great satirical tradition of works like <em>Gulliver’s Travels</em> and <em>Dr. Strangelove</em>.  It’s fun and widely imaginative, but there is a lot of cultural savvy  buried under all the dick jokes and shoot outs. What else can you ask of  in a piece of art?</p>
<h2>1. Legend of Zelda: Ocarina of Time</h2>
<p>The <em>Legend of Zelda</em> series of games have been around for  almost as long as Nintendo. Mario and his gang may be the face of the  franchise, but dedicated gamers know that the Zelda games are the ones  with meat on their bones. There are a lot of great games featuring the  hero Link, but the high water mark for the game (and possibly video  games in general) was the 1998 stone classic <em>The Legend of Zelda: The Ocarina of Time</em>. Besides basically inventing the vocabulary and grammar of the modern roleplaying game, <em>Ocarina of Time</em> is an immersive, beautifully rendered (despite being released on a  cartridge) and still holds up years after its initial release. The  graphics and music are generations behind the games of today, but they  aren’t the reason <em>The Legend of Zelda: The Ocarina of Time</em> still shows up on Best Games lists year after year. What keeps the game  fresh in people’s minds is the heart and soul that power the story.  Sure, it has all the fantasy clichés- young hero, princess in distress,  epic quest to recover hidden stones of power- but it presents them with  grace and real feeling. Players guide Link (who is a child at the game’s  beginning) through a magical world of danger and adventure. He uses a  sword, but he also needs to learn to play a musical instrument to  complete certain tasks. The supporting characters are great, the story  is hokey, but moving, and the ending is as sweet as any video game has a  right to be. <em>The Legend Of Zelda: The Ocarina of Time</em> is a  touching, wonderful story that just happens to come in the form of a  game. There’s a reason it holds a special place in the hearts of  everyone who ever played it.</p>
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		<title>Top 10 Movie or TV Scenes Involving Games</title>
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		<pubDate>Mon, 25 Jul 2011 02:53:06 +0000</pubDate>
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Top 10 Movie or TV Scenes Involving Games
Although they’re great for killing time, most people don’t think of  games as being especially dramatic. Sure they may be exciting to play  and they may occasionally expose long simmering family resentments, but mostly they’re just a bit of fun when there’s nothing else to do. [...]]]></description>
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<h1>Top 10 Movie or TV Scenes Involving Games</h1>
<p>Although they’re great for killing time, most people don’t think of  games as being especially dramatic. Sure they may be exciting to play  and they may occasionally expose long simmering family resentments, but mostly they’re just a bit of fun when there’s nothing else to do. Nobody wants to watch other people playing them, right?</p>
<p>But in the right hands, scenes of people playing games can be among  the funniest, most interesting, or exciting in films or TV. It may seem  counter-intuitive to bet your film or TV show’s climax or centerpiece on  a bunch of people sitting around a table, but do it right, and you have  as much tension and suspense as the greatest shoot out or car chase.  Scenes with games can also be great for character development, laughs,  or just about any thing else in life. Here are ten great scenes of  people playing games that make the movie or TV show they’re in.</p>
<h2>10.  The Executive Game  – Sopranos Season 2</h2>
<p>NOTE – VIDEO IS NSFW to the Nth!</p>
<p>For most of Season Two of the much loved mob drama <em>The Sopranos</em>,  Tony Soprano is undeniably in charge. The struggle for control that  marked the first season has resided, his position is assured, and  besides the normal family hassles, things are finally going his way.  Nowhere is this better conveyed than in his staging of the “Executive  Game” in the episode “The Happy Wanderer.” A high stakes poker game originally run by his father and uncle junior, the Executive Game  marks for Tony and his crew their place at the top of the gangster heap.  Besides what it means for the characters, it’s also an amazing piece of  writing and character development.</p>
<p>Not only is there crackling dialogue and deft little character  moments throughout, but almost every major thread of the season makes an  appearance. We have Tony’s half-hearted attempts to protect his friend  Davy from his gambling addiction, as well as his full-hearted attempts  to take advantage of the same, Tony’s rival Richie Aprile shows up to  tweak his authority, and the two dimwitted junior mobsters Matt and Sean  continue to act like idiots and be ignored in their quest to be taken  seriously. In one perfect sequence, three major plotlines are advanced,  another layer of detail and history is added to the fictional world, and  major characters are strengthened and further defined. All this, and it  makes Frank Sinatra Jr. look like a badass. If that isn’t something  special, nothing is.</p>
<h2>9.  R2D2 and Chewbacca Play a Little Hologramatic Space Monster Chess</h2>
<p>Although it’s a throwaway scene with little bearing on the larger  plot, everyone loves and remembers when Chewbacca beats R2D2 in a  rousing game of Hologramatic Space Monster Chess?On their way to a  pre-blown-up Alderann in the Millennium Falcon, R2D2 and Chewie decide  to kill some time playing the game. With his whiny girlfriend C3P0  cheering him on, R2D2 takes a commanding lead as one of his monsters  wastes one of Chewbacca’s. Unfortunately, the only thing Chewie hates more than wearing pants is losing to smug little robots.</p>
<p>Registering his displeasure with a menacing roar, he makes it clear  that he isn’t going to take second place lying down, no matter how  snarky C3P0 gets. Han Solo warns the two robots of the Wookie’s ability  to tear limbs from sockets when things don’t go their way and the two  robots respectfully withdraw from competition. It’s a great little scene  that tells us all we need to know about Chewbacca. Even more amazingly,  he actually comes off as lovable, despite the fact he’s willing to  hideously maim anyone who fairly beats him in a board game.</p>
<h2>8.  Steve McQueen Faces “The Man” in <em>The Cincinnati Kid</em></h2>
<p>Texas Hold ‘Em may be the money game these days, but back when poker  was something only shady guys named “Doc” played, Five Card Stud was  what the real gamblers bet their lives on. In the 1965 flick <em>The Cincinnati Kid</em>,  Steve McQueen plays a young card sharp itching for his place at the big  table. His big break arrives when he sits down across from the grizzled  veteran player Lancey “The Man” Howard played by Edward G. Robinson.</p>
<p>In the final scene, they face off against each other for one last  high stakes hand. McQueen brims with skill and brash youthful confidence  while Robinson sits like a card playing Buddha, calm and serene in his  skills and his hole card. Despite the ludicrously remote odds of the  eventual hand happening the way it does (Wikipedia says it’s about a 3  billion to one shot), both actors play it just right. <em>The Cincinnati Kid</em> proves that if you put an actor with the raw talent and charisma of  Steve McQueen up against arguably the greatest character actor of his  generation Robinson, the odds are always going to be in your favour.</p>
<h2>7.  Dungeons and Dragons in <em>Freaks and Geeks</em></h2>
<p>Before he became the undisputed king of making movie comedies, Judd  Apatow was the undisputed king of making amazing TV shows that no one  watched. His first series was the hilarious and poignant <em>Freaks and Geeks</em>,  a comedy about a group of students who didn’t fit in either because  they were stoners (the Freaks) or they were incredible nerds (the  Geeks). The two groups rarely interacted with each other, except for one  memorable scene involving soda, a lot of dice, and a dwarf called  Carlos. James Franco, the leader of the Freaks and the coolest kid in  school, is caught cheating and is forced to join the Audi-Visual Club,  which of course, is staffed entirely by the Geeks.</p>
<p>Slowly but surely, the Geeks introduce Franco to the pleasures of being a nerd, culminating in a session of <em>Dungeons and Dragons</em> where he insists on playing as a dwarf named “Carlos.” Like many of the  scenes in Freaks and Geeks, there’s almost nothing at stake during the  game. It’s just a bunch of kids hanging out, being kids. But the  characters are so well drawn, the surroundings are so familiar, and the  dialogue is so pitch perfect that it doesn’t matter that nothing  happens. It’s just a great scene of likable characters having fun  playing a game. And that’s all it needs to be.</p>
<h2>6.  Record-Breaking Donkey Kong Game Almost Stopped By a Little Boy’s Poop in <em>King of Kong:  A Fistful of Quarters</em></h2>
<p>The cult hit documentary <em>King of Kong: A Fistful Of Quarters</em> lets viewers into the hermetic, arcane world of a bunch of dudes who  take their classic video games very, very seriously. The story revolves  around a guy from Washington State called Steve Wiebe who buys his own <em>Donkey Kong</em> arcade game and decides to try to break the world record set years ago  by video game expert and world-class jerk Billy Mitchell. Since it  doesn’t mean anything if he breaks the record and no one is watching,  Wiebe films himself playing with a VHS camera, hoping to capture a  record-breaking game. One day, he seems well on his way to smashing  Mitchell’s record, when his young son has a very pressing request. He  needs to be wiped. Yes, that kind of wiped.</p>
<p>Since arcade video games don’t have a pause button, Wiebe is forced  to make a crucial decision, does he give up the record breaking game  (which has taken hours to complete) or does he let his darling child sit  around with a poopy behind while he keeps jumping barrels? Anyone who’s  ever had their video game life rudely interrupted by the real world can  instantly relate. There are a lot of other scenes of people playing <em>Donkey Kong</em> in the film, but none are as funny and sweet as this one.</p>
<h2>5.  Marge Gets Enslaved by Slot Machines (<em>The Simpsons</em>)</h2>
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<p>In almost every episode of <em>The Simpsons</em>, Marge is the only  voice of reason. With her saint’s patience, small town common sense, and  enabler’s ability to forgive, she’s the one that holds the anarchic  family together, especially the raging lunatic she married. With her  holding the reins, Homer is a lovable misfit who occasionally gets into hilarious trouble.  Without her, he’s little more than a wild animal who’s one crazy scheme  away from a lifetime prison sentence at best and a gruesome death at  worst. These established roles are what make their reversal in the  Season 5 episode <em>$pringfield (Or, How I Learned to Stop Worrying and Love Legalized Gambling</em> work so well. Marge it seems, has a dirty secret under that angelic, blue haired exterior.</p>
<p>Once she gets in front of a slot machine, she turns from a gentle  housewife to the worst kind of degenerate gambler. She spends almost the  entire episode in front of various machines, pumping in quarters and  generally making a mess of her family’s life. The only thing that’s able  to stop her descent into nickel purgatory? That irresponsible slob she  married. It’s a great game scene, and it’s a poignant, funny ending of  the kind the Simpsons used to excel at.</p>
<h2>4.  Chess with Death (<em>The Seventh Seal</em>)</h2>
<p>At the beginning of Ingmar Bergman’s cinema classic <em>The Seventh Seal</em>,  a knight played by Max von Sydow returns to his native Sweden after  many years fighting the crusades only to find it ravaged by the plague.  To make matters worse, Death comes along and says his time is up. What  do you want? It’s a depressing movie.  Anyway, for reasons that won’t become clear until later, The knight  challenges Death to one final game of chess with the stipulation that as  long as he keeps playing, he’ll stay alive. Death agrees, and in on of  the most iconic shots in cinema history, they begin their game.</p>
<p>Their game continues through the film as von Sydow wanders through  Sweden encountering devastation and despair. As the film progresses, it  becomes clear that the knight has no intention of winning, he just wants  to stay alive long enough to do one good deed before Death takes him.  It sounds pretty bleak, and it is. Relentlessly bleak. But it’s also  beautiful, moving, and creates one of the most indelible images in  cinema history.</p>
<h2>3.  Battleships and Various Others with Death (<em>Bill and Ted’s Bogus Journey</em>)</h2>
<p>An indelible image that makes for a perfect send up years later in a very silly movie about two stoners who save the universe. <em>Bill and Ted’s Bogus Journey </em>finds  the titular heroes dead before the first reel is over. Sent to the  afterlife, they are forced to play a game for their lives with a very  Bergmanesque Death played by William Sadler. But, since they aren’t  Medieval knights, Bill and Ted opt for a game more suited to their  particular skill set, <em>Battleship</em>. They defeat Death, but it  turns out he’s a bit of a sore loser and demands they play more. Bill  and Ted are forced to defeat him at <em>Clue</em>, <em>Electric Football</em>, and <em>Twister</em> before they realize the only way out for them is to give Death a wedgie and make a break for it.</p>
<p>It’s a sublimely ridiculous scene with a hilarious performance by  Sadler as the strangely accented sore loser Death. But even he can’t  stay mad at the two moronic heroes. By the end of the film, all is  forgiven and Death is playing bass in Bill and Ted’s band. Sadler’s  performance was so memorable that it earned Death a major role in the  marketing of the movie and remains a fan favourite to this day. Let’s  just hope they bring him back for the much rumoured Part 3.</p>
<h2>2.  Paul Newman Wins at a Price in <em>The Hustler</em></h2>
<p>In the 1961 masterpiece the Hustler, Paul Newman plays the cocky new  kid of all cocky new kids, “Fast” Eddie Felson. A genius with a pool  cue, he begins the movie by giving Minnesota Fats (played by a never  better Jackie Gleason) a serious run for his money, winning over $10,000  off him over a marathon session at the table. Unfortunately for Felson,  he’s an arrogant punk who doesn’t know when to walk away, and he ends  up losing everything to the much cooler Fats. Chastened, he goes back to  small time hustling and schemes for a way back to the big boy’s table.</p>
<p>When he finally makes it, he’s been beat up, bruised, and crapped out  by life. Well aware that losers like him don’t get many second chances,  he plays like a demon, browbeating the older Fats until he just can’t  take it anymore. Felson triumphs, but at a terrible cost. He refuses to  pay off the gambler who staked him, and he gets warned never to play for  money again. Felson’s career may be over and his future uncertain, but  man does he go out like a champ.</p>
<h2>1.  Matt Damon and John Malkovich Go Heads Up in <em>Rounders</em></h2>
<p>33 years after McQueen faced off against Robinson in<em> The Cincinnati Kid</em>, Matt Damon played a very similar character in the 1998 poker film<em> Rounders</em>.  Set in the modern day, this film features the much more popular Texas  Hold ‘Em. In fact, several professional poker players have cited the  film as not only a favourite, but the reason they got into the game.  Like <em>The Cincinnati Kid</em>, <em>Rounders</em> ends with the talented newcomer Damon going toe to toe with the seasoned veteran- played by Malkovich- for all the marbles.</p>
<p>What’s different is that while he’s just as talented, Damon’s  character lacks the brashness and impulsivity of McQueen, he may be  young, but he plays with poise and control. Malkovich, on the other  hand, plays the rival (an illegal casino owner called “The Russian”)  like a shabby, low-rent devil from the darkest corner of Moscow. With  his red tracksuit, bizarre accent, and penchant for dramatics, it’s no  wonder that the cool, calculated Damon takes him for all he’s worth.  It’s a tense, satisfying finish to a tense, satisfying film.</p>
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		<title>Top 10 Reasons Why People Hate Top 10 Lists</title>
		<link>http://funrocking.com/2011/07/top-10-reasons-why-people-hate-top-10-lists/</link>
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		<pubDate>Mon, 25 Jul 2011 02:48:35 +0000</pubDate>
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		<description><![CDATA[Top 10 Reasons Why People Hate Top 10 Lists
It looks like the first televised top ten lists appeared on The Dick Clark Show in 1958. Every Saturday night, Dick Clark would feature a list of the  top ten records of the week. More than 30 years later, David Letterman  aired his first top [...]]]></description>
			<content:encoded><![CDATA[<h1>Top 10 Reasons Why People Hate Top 10 Lists</h1>
<p>It looks like the first televised top ten lists appeared on <em>The Dick Clark Show</em> in 1958. Every Saturday night, Dick Clark would feature a list of the  top ten records of the week. More than 30 years later, David Letterman  aired his first top ten list on <em>Late Night</em> (September 18, 1985: “Top 10 Things That Almost Rhyme With Peas”).</p>
<p>Humans like getting their information in list form. Just pick a topic  and then the words ‘best’ or ‘worst’ and it seems like you’ve got an  audience online, which may explain why there are over 860 million results when you type ‘top 10’ into Google’s search engine.</p>
<p>The most popular lists are either informative or funny. My favorite  lists are both. Speaking from experience, if people hate your top 10  list they definitely let you know in the comments.</p>
<p>First, let me emphasize that I personally don’t hate any of the lists  I’ve used as examples. Now, here are my top 10 reasons why people hate  top 10 lists or Why Top 10 Lists Suck:</p>
<h2><strong>10. Subjective</strong></h2>
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top-10-guitarists</p>
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<p>The Top 10 Greatest Guitar Players list is so subjective that over 300 people have left comments …and not  one of them has agreed with the writer’s selection. It seems like it  doesn’t really matter what choices the writer made, the list was going  to offend the personal taste of multitudes of people.</p>
<p>I’m putting this type of list at number 10 because, while some people  might not like this sort of list, they often lead to comments that are a  great read. In the example above, the comments section becomes an  inspiring and comprehensive list of great guitarists. Similar topics  such as Top 10 Grunge Guitarists and Top 10 Metal Guitarists also caused a lot of controversy.</p>
<p>Other lists are subjective in that they are only interesting to a  small group of people who actually care about the subject matter. The Top 10 Moments in Legend of Zelda: Ocarina of Time is probably only going to be interesting to fans of the video game.  It’s a great list if you are a fan and it might have inspired a few  readers to check the game out, but the rest of the readers would not  have been interested in the topic. Nicole comments, “This game is  definitely a classic that I don’t ever see myself getting sick of”  versus Chuy, who sums it up for the rest of the general population:  “Nerdy List.”</p>
<h2>9. Expansive</h2>
<p>Some topics are too expansive to be narrowed down to just ten things. It’s no surprise that one commenter called the Top 10 Songs by the Beatles list “audacious,” while several others remarked that only a top 100  list could do the Beatles song catalog justice. Of course a top 100 list  is not an option when you are writing for a site called TopTenz.</p>
<p>Another example of this type of list is Top 10 Sad Songs That Make You Cry.  One commenter, Sarah, points out: “open this list up to country songs  it would be a Top 100 list.” Yet, even the narrower topic of  tear-jerking rock songs is very expansive- so much so, that the list  expanded into a sequel called 10 More Songs To Make You Cry (see #8 below). Even <em>20 </em>Sad Songs is not enough – over 50 people suggested different sad songs in the comment section of the second list.</p>
<h2>8. Misleading</h2>
<p>Some lists call themselves a ‘top 10 list’ but actually do not include any kind of ranking or criteria, like Top 10 Hats.  Readers might assume that the hats are ranked according to the writer’s  personal hat preference, but it’s not specified. This annoys the  fastidious reader (the same readers who will leave a stern comment if  your prone to making common spelling or grammatical errs).</p>
<p>Persnickety people would also point out that 10 More Songs To Make You Cry doesn’t even <em>pretend</em> to be a top 10 list. I mean, for heaven’s sake, the title doesn’t even  match the rest of the lists on the site! Head. Popping. Off. Now.</p>
<h2>7. Lazy Writing</h2>
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<p>At best, lazy writing seems uninspired; at worst, a lazy writer’s  list will also fit into several of the other 9 spots on this list you  are reading right now. Sometimes it seems like a list is being used to  overcome writer’s block: you just need a topic and some basic criteria  (funniest, scariest, longest, most influential) and then suddenly you  have something to write about. This is an endless source for material  because there appears to be no limitations to topics you can put into  list format. Heck, there are even lists of lists, quite possibly the  laziest type of top 10 list. Of course there are exceptions, such as The Top 20 Top 10 Lists of 2010- it was timely and the writer showed impeccable taste.</p>
<h2>6. Limited</h2>
<p>There aren’t many Thanksgiving Movies left over once you make a top 10 list of them. It’s also not difficult to make a top 10 list of Sole Survivors of Plane Crashes when there are only 13 of them.</p>
<p>I would argue that the scope of the subject matter doesn’t matter as  long as the majority of the readers find the topic interesting (like in  the two examples I used above). Yet hardcore top 10 list fans might feel  that a list that doesn’t require the writer to make some hard choices  misses the point.</p>
<h2>5. Clutter the Internet</h2>
<p>Critics might say that some lists are a waste of bandwidth because  they serve little or no value. Readers who spend enough time with these  lists (most will have left the list immediately) will all wonder the  same thing: <em>what was the writer </em><em>thinking</em>?</p>
<p>Perhaps the writer of The Top 10 Worst Shoes To Wear And Step In Dog Poop had an urgent message they felt they needed to share, or maybe it  seemed funny at the time. However, most readers probably want their 5  minutes (and their appetites) back.</p>
<h2>4. Unoriginal</h2>
<p>Some readers might argue that lists such as Top 10 Sidekicks or Top 10 Most Expensive Desserts have been done so many times you already know what will be on the list.  The two lists mentioned are common topics and some of the list items  might be the same, but at least the writing is original- and hopefully  the images or video footage illustrating each point is different.</p>
<h2>3. Controversy For It’s Own Sake</h2>
<p>Some lists are so controversial that readers might question whether  the list was written for no other reason than to start an argument. The Top 10 Arguments That Can’t Be Won list is so controversial that the arguments in the comments have been  going on for two years. Last July (2010) Jim commented that it’s  “getting close to two years on this thread now and people are still  pretending there is not two sides to each debate… It is amazing how many  here really think they have “proven” something or presented a valid  argument instead of an amusing rant… This has been fun.”</p>
<h2>2. False information</h2>
<p>Sometimes readers will point out incorrect information in a list.  Usually this is an innocent error on the writer’s (or editor’s) part.  However, there are also lists out there on the Internet where the writer  is intentionally spreading false information in order to sensationalize  the topic.</p>
<h2>1. Supports Stereotypes</h2>
<p>I think the biggest reason to hate a top 10 list is when it supports  stereotypes and doesn’t give any insight into new ideas. Sometimes the  stereotyping isn’t blatant, but is implied throughout the whole list.</p>
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		<title>Top 10 Famous People Who Didn’t Actually Exist</title>
		<link>http://funrocking.com/2011/07/top-10-famous-people-who-didn%e2%80%99t-actually-exist-2/</link>
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		<pubDate>Mon, 25 Jul 2011 02:43:53 +0000</pubDate>
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		<description><![CDATA[Top 10 Famous People Who Didn’t Actually Exist
Thanks to urban legends,  pranks, and the use of pseudonyms, there have been a number of people  who managed to get famous without having to go through the hassle of  actually existing. Some were used for shady marketing purposes, others  served as tools for [...]]]></description>
			<content:encoded><![CDATA[<h1>Top 10 Famous People Who Didn’t Actually Exist</h1>
<p>Thanks to urban legends,  pranks, and the use of pseudonyms, there have been a number of people  who managed to get famous without having to go through the hassle of  actually existing. Some were used for shady marketing purposes, others  served as tools for building hoaxes, and one was even responsible for  encouraging early medieval expeditions into Asia. In each case, the air  of mystery that surrounded them only helped to build up their false  celebrity. Here are the top ten famous people who didn’t actually exist:</p>
<h2><strong>10. Masal Bugoluv</strong></h2>
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<p>It seems that every few years, rumors arise about mysterious athletes  in obscure countries whose talents are guaranteed to change the future  of sports. One of the most recent examples concerned Masal Bugoluv, a  supposed 16-year-old soccer prodigy from the small eastern European country of Moldova. News of the  phenom first broke on soccer blogs and forums, where Bugoluv was  described as a surgical striker who already played for the Moldovan  national team. Soon enough, the mainstream soccer media—known the world  over for their tendency to play fast and loose with the facts—had picked  up on the story. The popular website Goal.com posted news about the  player, and in early January of 2009, even the <em>Times </em>of London  was on board, listing Bugoluv as “Moldova’s finest” and linking him with  a possible move to the famous English club Arsenal. But the more the  rumors about “Massi” began to heat up, they more they became suspect.  After some background checking and research, a soccer blogger named Neil  McDonnell was able to prove the truth: Masal Bugoluv didn’t exist. In  fact, the whole media whirlwind was all a hoax allegedly perpetrated by  an Irishman who was fed up with the glut of fake information circulated  during soccer’s transfer season. In order to test just how unreliable  media outlets were, he’d decided to invent his own player. With the help  of fake Wikipedia articles, blog posts, and falsified reports from the  Associated Press, he created a cult following for what turned out to be  the greatest soccer player who never was.</p>
<h2><strong>9. Pierre Bressau</strong></h2>
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<p>At some point we’ve probably all looked at a piece of modern art and  thought: “anybody could have painted that.” In 1964, Swedish journalist  Dacke Axelsson actually put this claim to the test. In what has come to  be a famous hoax, he took a series of paintings by a chimpanzee named Peter, a ward of the local zoo, and began circulating them around  Sweden as the work of an unknown French artist he called Pierre  Bressau. In order to put art critics to the test, Axelsson chose a few  of Peter’s best paintings and set up an exhibition in Gothenburg. Sure  enough, the mysterious Mr. Bressau was hailed by some as a bold new  talent. One writer even claimed that the work showed all the signs of  “an artist who performs with the delicacy of a ballet dancer.”   Surprisingly, once the paintings were revealed as the work of a primate,  none of the art critics retracted their praise. In fact, Rolf  Anderberg, the critic who’d been Bressau’s biggest champion, insisted  that Peter’s work was still the best thing at the exhibition. Of course,  not all the critics fell for Axelsson’s ruse. One writer reportedly  remarked that “only an ape” could be responsible for the paintings.</p>
<h2><strong>8.  David Manning</strong></h2>
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<p>Film fans and critics often rail against so-called “quote  whores”—reviewers who are willing to write a positive notice for any  movie as long as the studios wine and dine them enough—and David Manning  of the Ridgefield Press was seemingly one of the worst. Around 2000,  his glowing reviews frequently appeared on the posters for such  universally loathed films as <em>The Animal</em> (“another winner!”) and <em>Hollow Man </em>(“stupendous!”). Manning would have been a running contender for America’s worst working film critic,  save for one key detail: he didn’t exist. As it turned out, a marketing  executive at Sony had invented Manning as a tool for building positive  press for films released by the corporation’s subsidiary Columbia  Pictures. Newsweek discovered the deception when a reporter contacted  the Ridgefield Press, a small weekly paper in Connecticut, only to  discover that no one named David Manning had ever worked there. The  incident proved to be a major black eye for Sony’s marketing division,  and a spokesperson for the studio would later claim they were  “horrified” by the whole episode. Not only that, but it also cost them  as much as $1.5 million after two moviegoers in California sued the  studio, saying that the phantom film critic had unfairly lured them into  seeing bad movies.</p>
<h2><strong>7. Allegra Coleman</strong></h2>
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<p>These days, there are plenty of people who are famous for not really  doing anything, so it only seems fitting that someone could become a  celebrity without ever actually existing. Allegra Coleman was a fake  starlet invented by journalist Martha Sherrill. As part of a large-scale  media hoax, in 1996 Sherrill wrote an article for <em>Esquire</em> declaring Coleman to be “Hollywood’s Next Dream Girl.” She even got  model Ali Larter, not yet famous, to pose as the “actress” on the  magazine’s cover. The article contained all the usual celebrity hi  jinks, from battles with the paparazzi over supposed nude photos to a  rocky relationship with actor David Schwimmer. Sherrill intended the  article to be a satire of the “puff pieces” that fill so many gossip  magazines, but it was also telling about the way Hollywood works: even  after the whole affair was revealed to be a hoax,  publicists and agents were still frantically trying to sign Allegra  Coleman to their agencies, and the whole episode ended up jumpstarting  Ali Larter’s acting career.</p>
<h2><strong>6. Sidd Finch</strong></h2>
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<p>Legendary journalist George Plimpton is famous for trying out for the  Detroit Lions and sparring with Sugar Ray Robinson, but one of his most  memorable stunts was the creation of a phantom baseball player. In  April of 1985, Plimpton engineered one of the all-time greatest April  Fools’ Day hoaxes when he published an article in <em>Sports Illustrated</em> detailing the arrival of baseball’s next super star, an unknown pitcher  called Hayden “Sidd” Finch. The piece stated that Finch was a  mysterious 28-year-old who’d spent time studying at Harvard and searching for inner peace in the Far East. He’d never played  organized baseball before, but thanks to an unorthodox wind-up that gave  him the ability to throw the ball an unbelievable 168 mph, he was  considering signing up with the New York Mets. Plimpton’s article went  on to discuss Finch’s many eccentricities, which included wearing only  one hiking boot when on the mound, playing the French Horn at a  professional level, sleeping on the floor, and speaking in cryptic Zen  koans.  The article was accompanied by pictures of Sidd Finch—played by  an unknown high school teacher named Joe Berton—hanging out with other  Mets players like Lenny Dykstra and talking to coach Mel Stottlemyre.  After a brief uproar of fascination and disbelief—<em>Sports Illustrated</em> received almost 2000 letters about the story—the magazine announced  that Finch had held a press conference announcing his retirement from  baseball. A week later, they finally came clean about the hoax.</p>
<h2><strong>5. Pope Joan</strong></h2>
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<p>One of the most famous Popes of all time is the one that modern day  scholars believe probably didn’t exist. Pope Joan was a figure who was  once believed to have served as Pontiff for a few years around 853-855  A.D. Her story first appeared in the 13<sup>th</sup> century writings of  a Dominican Friar called Jean De Mailly, and for centuries it was a  well-known legend in Europe. The tale came in many forms, but the most  popular version described Joan as pious and brilliant woman who, after  disguising herself as a man, rose quickly through the ranks of the  Catholic Church and was chosen as Pope.  Her reign supposedly came to an end when, while riding on horseback one  day, she suddenly fell ill and gave birth to a child. Here the story  takes many different turns: some versions say she died in childbirth,  others say natural causes, and others still say that an angry mob  murdered her. While historians have found enough evidence to reject the  idea that Pope Joan ever really existed—some have claimed that the tale  originated in a satirical story about Pope John XI—there’s no denying  her legend played a major part in the religion of the Middle Ages.  Religious scholars and popular writers like Boccaccio often made  references to her, and there are reports of statues of her being  erected. The legend persisted for several hundred years, and it took  until 1601 before Pope Clement VIII officially denied the story.</p>
<h2><strong>4. lonelygirl15</strong></h2>
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<p>The internet has long been a breeding ground for hoaxes and alter  egos, and lonelygirl15 is perhaps the most famous example. The name  refers to the YouTube handle of a 16-year-old girl named Bree who  started posting video blogs on the site in 2006. At first, the videos  were nothing more than the online diary of an average high-school  student, complete with quirky effects and complaints about how boring  her hometown was. Lonelygirl15 quickly became a hit, and was eventually  the most popular channel on YouTube. But after a few episodes, Bree’s  growing fan base began to be suspicious over whether the videos were a  hoax. A number of websites and forums soon sprang up, and amateur  detectives began poring over the videos looking for clues and  inconsistencies. It didn’t take long before it was discovered that  “Bree” was in fact Jessica Rose, a 19-year-old L.A.-based actress, and  that her YouTube account was actually a carefully scripted media hoax  designed to eventually expand into a full-fledged television show. The whole episode briefly made lonelygirl15 a cultural  phenomenon, and the show continued for a further two years, eventually  taking on a quasi-sci-fi plot that featured a sweeping narrative and  multiple characters. The character of “Bree,” once considered by many to  be a real teenager, was killed off of the show in 2007.</p>
<p><strong> </strong></p>
<h2><strong>3. Tony Clifton</strong></h2>
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<p>Comedian Andy Kaufman was famous for playing with audience  expectations by mixing performance art and mysterious alter egos into  his stand up. One of his most famous creations was Tony Clifton,  a washed-up, vulgar, and often-drunk lounge singer who served as the  opening act for Kaufman’s comedy gigs. With his terrible singing voice,  confrontational attitude, and tendency to forget his lyrics, Clifton  summed up every stereotype of the aging Vegas entertainer, and he soon  became a popular character. After it surfaced that Clifton was actually  being portrayed by Kaufman in costume and makeup—something both men  denied—Kaufman enlisted both his brother and his friend Bob Zmuda to  portray the character on stage in order to further the illusion that he  and his creation were separate people. Tony Clifton was soon making  appearances on everything from David Letterman’s late night show to  Dinah Shore’s talk show, where he was famously thrown out of the studio  for dumping a plate of eggs on the host’s head. He was even slated to  appear as a special guest on the sitcom <em>Taxi, </em>but was kicked  off the set for being disruptive. Kaufman died in 1984 without ever  revealing the truth about the character, and even today it’s not widely  known how many times he actually appeared as Clifton, or how many times  an accomplice stepped into the role. The gruff lounge singer has  continued to make appearances since Kaufman’s death, which has only  furthered the illusion that Tony Clifton is actually a real person.</p>
<h2><strong>2. Alan Smithee</strong></h2>
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<p>Director Alan Smithee has enjoyed a long and varied career, which has  seen him make everything from feature films to television pilots,  cartoons, and music videos. He’d be one of Hollywood’s most prolific  filmmakers if not for one key fact: he doesn’t exist. Since 1968,  directors who wish to have their name removed from the credits of their  films have used the name “Alan Smithee” as a pseudonym. Alan Smithee was  first employed by Don Siegel on the film <em>Death of a Gunfighter</em>,  and it’s since been used whenever a director feels that their creative  control over a film project has been compromised to the extent that the  final product is no longer their work. With this in mind, Alan Smithee  now has 73 directorial credits on the website Internet Movie Database,  including such lamentable productions as <em>Hellraiser: Bloodline</em> and <em>Solar Crisis</em>, along with TV projects including episodes of <em>The Cosby Show </em>and <em>MacGyver</em>. Mainstream directors like Michael Mann and Paul Verhoeven have also used the credit in instances where movies like <em>Heat </em>or <em>Showgirls</em> are significantly edited for exhibition on television. The Director’s  Guild of America officially abandoned Alan Smithee in the late nineties,  after the release of a film called <em>An Alan Smithee Film: Burn Hollywood Burn</em> drew unwanted attention to the name.  Since then, unhappy filmmakers  have chosen their own pseudonyms, but others continue to use Alan  Smithee as a sort of tribute. In fact, since 2000, the phantom director has racked up a further 18 film credits.</p>
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<h2><strong>1. Prester John</strong></h2>
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<p>There might be more well known entries on this list, but none of them  had the same influence on world politics, religion, or exploration as  Prester John, a mythical king who was once believed to have presided  over a Christian empire in Asia. His legend dates back to the 12<sup>th</sup> century, when it arose as an amalgam of adventure stories,  true histories of Christian missionaries, and the exploits of Alexander  the Great. Prester John and his kingdom became a true sensation in  1165, when a letter supposedly written by him began circulating around  Europe. According to these fantastical sources, Prester John was a  direct descendant of one of the Three Wise Men. His kingdom, which was  suspected to be in India or the Middle East, was seen by the Europeans  of the time as a shining light of civilization in a region that was  viewed as exotic and barbarous. Prester John himself was believed to be a  kind and wise man who ruled over an empire of great wealth, and his  kingdom was often said to include such wonders as the Fountain of Youth  and even the Garden of Eden. Despite little evidence of his existence,  the legend of Prester John persisted for several hundred years, and for a  time he was even linked with the Mongol warlord Genghis Khan. It would  take until the 1600s before academics and travelers were able to prove  that Prester John was nothing but a myth, but in the interim the  legendary king had managed to affect everything from religion to world  trade. Not only had missionaries stepped up their efforts in Asia and  Africa in the hope of discovering Prester John’s kingdom, but explorers  like Magellan were encouraged to seek out new lands in the hope that  they might one day stumble upon the mythical ruler.</p>
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		<title>Top 10 Mr. Show Sketches</title>
		<link>http://funrocking.com/2011/07/top-10-mr-show-sketches/</link>
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		<pubDate>Mon, 25 Jul 2011 02:40:13 +0000</pubDate>
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				<category><![CDATA[Fun Rocking]]></category>
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		<category><![CDATA[Top 10 Mr. Show Sketches]]></category>

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Top 10 Mr. Show Sketches
In the min 90s HBO aired a comedy show created by David Cross and Bob Odenkirk. If those  names don’t sound familiar to most of you, then I will give you two  shows to think about, Arrested Development and Tim and Eric Awesome Show, Great Job.  Both shows are [...]]]></description>
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<h1>Top 10 Mr. Show Sketches</h1>
<p>In the min 90s HBO aired a comedy show created by David Cross and Bob Odenkirk. If those  names don’t sound familiar to most of you, then I will give you two  shows to think about<em>, Arrested Development </em>and <em>Tim and Eric Awesome Show, Great Job</em>.  Both shows are very funny, but very different in style.</p>
<p>David Cross played Tobias Funke from “Arrested” as well as many other  characters, not to mention stand up specials. Basically, if you say you  never head of David Cross, you’re wrong you have, at least at some  point.  Odenkirk is a different story; while yes he has appeared in many  other shows and films, such as his character of Saul Goodman on <em>Breaking Bad</em>, he is more occupied with his behind the scenes work.  He helped Tim and Eric start their careers helping develop <em>Tom Goes to the Mayor</em> and <em>Tim and Eric Awesome Show, Great Job. </em></p>
<p>After meeting on <em>The Ben Stiller</em> <em>Show</em> in 1992, Bob and David created their own sketch comedy show, <em>Mr. Show with Bob and David</em> for HBO. This program allowed for cursing and more controversial  content from the average TV sketch comedy show. This content would  include: sexual humor, drug use, political commentary, and even jokes  about religion.</p>
<p>Coming from TV comedy writing, together on <em>The Ben Stiller Show</em>, and Odenkirk’s history as a writer at <em>Saturday Night Live</em>,  this was their chance to be left alone and allow for as much expression  and development in their comedy without network involvement, being on  HBO. Also, this show tried a unique idea, borrowed from <em>Monty Python’s Flying Circus</em>,  of tying the show together with small linking segments to the larger  sketches. This allowed for a unique fluidity between sketches.</p>
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<p>Now, onto the list, this one was a little more tricky than expected. I  first had to define a “Mr. Show” sketch, and not confuse it with a  short one beat joke that was meant to link larger sketches together.  Compiled is what I feel was the best and most important sketches in the  series. These are half my opinion as well as the opinions of a variety  of people I asked and even posed the question to online. But enough back  story on with the list. Be warned some of these clips may be NSFW due  to language, so if you are sensitive to that you’ve been warned.</p>
<h2>10.  “Thrilling Miracles” (aka Super Pan)</h2>
<p>This is a great sketch to start the list off. It combines elements of  “SNL” and other basic sketch format shows, in this case satirizing the  infomercial format. However, it’s half way through the sketch it takes a  dark twisted turn. With Odenkirk’s character, Ernie, going violent and  insane and attacking the woman, Nancy. Finally, it ends with a  completely out of nowhere ending involving British people’s gift of  flight. This is a great way to show how a “Mr. Show” sketch takes risks,  violence against women and dark subject matter would not really show up  on <em>Saturday Night Live</em>.  Not to mention the way a sketch can drastically shift in tone and style on a dime. This is one of the many fan favorites people told me to add as I compiled this list, so clearly it is very memorable; gaining it the number ten spot.</p>
<h2>9.  “East Coast vs. West Coast Ventriloquism</h2>
<p>This sketch is fantastic because of the portrayal of ventriloquists.  From the names of ventriloquists, like Wally P. Doyle, to the dummies,  Fitzpatrick, it gives this hilarious vibe of old timey guys. Combine  with the juxtaposition of hardcore gang violence, it just works  perfectly. Although the East Coast vs. West Coast satire they are making  about the rap industry at the time may be dated, it still is relevant  when bashing other forms of media being accused of corrupting the youth.  Plus the line “Oh you men,” is delivered in such a way that it still  makes me laugh today even after seeing this like a million times. Also,  who doesn’t love the link sketch before it, my favorite is “Choo-Choo  the Hurkey Jerkey Dancer.”</p>
<h2>8.  “Coupon:  The Movie”</h2>
<p>This sketch works on a variety of levels. The basic level being that  America is sued by the movie industry for not seeing a crappy movie, and  thus everyone is forced to see it by law. The bland boring delivery of  every character discussing such mundane nonsense, paired with extreme camera angles,  intense music, and dramatic narration makes a hilarious satire of movie  trailers. This was another sketch highly requested by fans. “A required  romp” to any fan of the series.</p>
<h2>7.  “Ronnie Dobbs”</h2>
<p>This was the sketch that became a movie.  The sketch basically being,  Ronnie Dobbs, redneck and constantly arrested loudmouth is spotted by  Englishman, Terry, to become a TV star. Essentially, following Ronnie  get arrested in every state and the variety of ways he would explain his way out of it, think <em>Campus P.D.</em> on G4, but actually entertaining. My personal favorite excuse Ronnie  used was, “Man’s best friend is a dog. And this is my dog, and I made my  best friend a sweater!” Ronnie would reappear in a sketch later in the  series, “Fuzz: The Musical,” and would be the title character of his own  movie “Run, Ronnie, Run!” He is essentially the mascot for “Mr. Show,”  thereby making no list complete without him.</p>
<h2>6.  “The Civil War:  The Re-Enactments”</h2>
<p>Just for sheer creativity and execution alone this sketch is quite  memorable. Coupled with how hilarious it is, this is easily one of the  best in my opinion. From the use of music,  narration, editing, and pictures, almost mirroring exactly Ken Burns’  “The Civil War” paired with ridiculous photos of two Lincolns, the scene  where the Re-enactors argue with the Trekkies and Ren-Festers. Not to  mention many brilliant quotes such as “Lamar was a two time state  yelling champion. Who had dreams of someday finding a box of money,”  make this one of the best sketches the series ever produced, and a high  watermark for sketch comedy in general.</p>
<h2>5.  “Take Back the Streets”</h2>
<p>This is just crazy, and I love every bit of it. The sketch follows  F.F. Woodycooks, a crime stopper/ice cream salesman who shows in a video  how to stop crooks from winning the day. Using tactics like, crying,  screaming, and “playing the nap card,” you too can “shake the crime  stick” in the faces of illegality. It amazes me that this old timey John  Walsh is actually based off a real person, according to Paul F.  Tompkins on the DVD commentary. Regardless this sketch is funny, weird, and strange which makes it a welcome addition as a “Mr. Show” classic.</p>
<h2>4.  “Why Me?  The Bob Lamonta Story”</h2>
<p>Now, this sketch does first seem like they are making fun of the  mentally handicapped, but it’s more a dig at sports movies, and over  dramatizing athletes rise to greatness. The butt of the joke is not the  parents but more Bob, especially after the video, when it proves Bob  isn’t dead but making money off lies, this was cut off in the YouTube video. Yes, I do feel a little dirty laughing at this, but who doesn’t  love the line “They gave me some beer and some frozen peas,” I dare you  not to laugh at that scene.</p>
<h2>3.  “Jeepers Creepers”</h2>
<p>This was the biggest sketch “Mr. Show” ever did. Big musical numbers,  Jeanne Tripplehorn’s random cameo, and out on location in the same  desert where Krik fought the Gorn on “Star Trek,” makes for one of the  most ambitious shoots for the series. Also, being an excellent note for  note satire of <em>Jesus Christ Superstar</em> doesn’t hurt. Fun fact:  Sarah Silverman accidentally gets hit by a stone in this scene, and  completely ad libbed falling down saving the shot. For one of the more  elaborate and unique sketches check this one out, at the very least for David Cross’s hilarious dance he breaks into randomly.</p>
<h2>2.  “Globochem”</h2>
<p>If any sketch would get a NSFW for language this would be it. In any case, “Globochem” starts off as a  basic pitch to a board of directors meeting, into profanity laden  commercials, and finally a weird elaborate ending I won’t spoil for you.  Nonetheless, this is a classic sketch bending the rules of the format  and allowing for more unique twists in the scene that no one sees  coming. My personal favorite line is by far, “Pit-Pat! A magical  pansexual non-threatening spokes thing!”</p>
<h2>1.  “America Will Blow Up the Moon!”</h2>
<p>The most requested by the fans I asked, this is a perfect example of a  “Mr. Show” sketch. The ridiculous concept, the wide array of characters  involved;  the Americans love affair with blowing up the moon, and even  the country star C.S. Lewis Jr. Saying “You don’t mess around with God’s America!”  supporting destroying a hunk of rock. I especially love how a monkey asks the simple question, “Why?” This is a great satire and a hilarious  example of the best of the series. If anything I took away from this I  learned, “We’re Earthlings, let’s blow up Earth THINGS!”</p>
<p>That sums up my top ten list of The Greatest Mr. Show Sketches. I  strived to combine my favorites as well as the fans I have asked to give  a wide array of tastes and hope you enjoyed it. For those completely  new to this series check it out if you are a fan of comedy this should  be right up your alley. There is a DVD box set out now containing the  entire series as well as individual seasons so there is no reason not to  discover this show like so many others have.</p>
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